Stars
A Curated List of Game Network Programming Resources
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
A Git-compatible VCS that is both simple and powerful
C++ tensors with broadcasting and lazy computing
C++ DataFrame for statistical, Financial, and ML analysis -- in modern C++ using native types and contiguous memory storage
Embedded Artistry Templates, Documents, and Source Code
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
The source from my Commodore 64 assembly programming tutorial for Windows
Flutter Design Patterns application
A network library for client/server games written in C++
Two-Level Segregated Fit memory allocator implementation.
Implementation of a lock-free dictionary on .Net.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Figwheel builds your ClojureScript code and hot loads it into the browser as you are coding!
A GLES2 top-down racer, built on top of libgdx and Box2D.
Experiments with the StarCraft II AI API and Clojure.
A simple and highly efficient RTS-game-inspired environment for reinforcement learning
Markdown source for Michael Abrash's Graphics Programming Black Book
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
An open-source, pentest and developer-oriented web browser, using the power of Lua
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Open Fodder: An open source port of Cannon Fodder