Ravenfall v0.9.1.4a Alpha Release
·
20 commits
to master
since this release
Ravenfall v0.9.1.4a -
It is winter and christmas season this month! Hoorah! This means that there are new redeemables available!
Unfortunately my time has been very limited this year and has not been able to add in as many as for Halloween or last year christmas but there is at least something! Oh and bug fixes too!
Redeemables
- White Cat - 20 Tokens
- Santa Octopus - 20 Tokens
- Santa Raccoon - 20 Tokens
- Magic Raccoon - 30 Tokens
Changelog:
- Added new redeemable christmas pets, Santa Octopus, Santa Raccoon and Magic Raccoon! But also a normal Octopus Pet and various Raccoon pets available from drops.
- Added new pet type: Cat of various colors, these cats are quite unique walking on their hind legs and will automatically have a santa hat during december months! They even change their emotions now and then.
- Added a system to mark training targets (except for enemies) as invalid for 20 seconds when a player can't reach the target and immediately change to a new target.
- Fixed an issue where players would not continue embarking the ferry after returning from dungeon or raid.
- Fixed a long standing issue with players always rotating back and forth when training a skill that has the player standing still in one spot.
- Removed bad placements of gathering areas on Atria causing players to stop gathering.
- Improved the local avoidance slightly to make sure players dont completely stack into eachother.
Known issues:
- Potato Mode makes the game pixelated.
- Pets are covering Health, Magic, Ranged and Healing stats in the observer dialog.
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