Skip to content

no display data. no buffer in display. #22

Open
@feipinxiang

Description

Describe the bug
[zcv::Log][2023-06-19 11:54:24] Start
[zcv::Log][2023-06-19 11:54:24] D3D11 graphics device loaded
[zcv::Log][2023-06-19 11:55:08] [Zappar] INFO pipeline_t initialized
[zcv::Log][2023-06-19 11:55:08] [Zappar] INFO camera_source_t initialized
[zcv::Log][2023-06-19 11:55:08] [Zappar] INFO image_tracker_t initialized
[zcv::Log][2023-06-19 11:55:08] [Zappar] INFO loading target from memory: 335036 bytes
[zcv::Log][2023-06-19 11:55:08] [Zappar] INFO image target loaded
[zcv::Log][2023-06-19 11:55:08] [Zappar] INFO no buffer in display
[zcv::Log][2023-06-19 11:55:08] [Zappar] INFO no display data

To Reproduce
Steps to reproduce the behavior:

  1. Used UAR version '3.2.2'
  2. With Unity version '2021.3.20f1/2020.3.46f1' using Built-in Render Pipeline and build platform as windows

step:
1.import git package
2.import examples project.
3.open ImageTracker scene.
4.push play button in editor and get the error message

Desktop (please complete the following information):

  • OS:Windows 10-22H2

Project And Log file:

ZuanTouAR.zip

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions