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Merge pull request #4 from zaclegarssure/rework
Huge rework, the syntax is clearer and simpler
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Original file line number | Diff line number | Diff line change |
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@@ -1,32 +1,34 @@ | ||
use std::time::Duration; | ||
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use bevy::prelude::*; | ||
use bevy::{prelude::*, sprite::MaterialMesh2dBundle}; | ||
use corentin::prelude::*; | ||
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fn main() { | ||
App::new() | ||
.add_plugins(DefaultPlugins) | ||
.insert_resource(Executor::new()) | ||
.add_systems(Startup, setup_coroutines) | ||
.add_systems(Update, run_coroutines) | ||
.add_plugins((DefaultPlugins, CorentinPlugin)) | ||
.add_systems(Startup, setup_scene) | ||
.run(); | ||
} | ||
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fn setup_coroutines(mut executor: ResMut<Executor>) { | ||
executor.add(|mut fib| async move { | ||
let mut i = 0; | ||
loop { | ||
let dt = fib.next_tick().await; | ||
println!("Last frame lasted for {}", dt.as_secs_f32()); | ||
fib.duration(Duration::from_secs(1)).await; | ||
i += 1; | ||
println!("This coroutine has started since {} seconds", i); | ||
} | ||
}); | ||
} | ||
fn setup_scene( | ||
mut meshes: ResMut<Assets<Mesh>>, | ||
mut materials: ResMut<Assets<ColorMaterial>>, | ||
mut commands: Commands, | ||
) { | ||
commands.spawn(Camera2dBundle::default()); | ||
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fn run_coroutines(world: &mut World) { | ||
world.resource_scope(|w, mut exec: Mut<Executor>| { | ||
exec.tick(w); | ||
}) | ||
// Circle | ||
commands | ||
.spawn(MaterialMesh2dBundle { | ||
mesh: meshes.add(shape::Circle::new(50.).into()).into(), | ||
material: materials.add(ColorMaterial::from(Color::PURPLE)), | ||
transform: Transform::from_translation(Vec3::new(-150., 0., 0.)), | ||
..default() | ||
}) | ||
.add(coroutine( | ||
|fib: Fib, mut transform: Wr<Transform>| async move { | ||
loop { | ||
let dt = fib.next_tick().await; | ||
transform.get_mut().translation.x += 100.0 * dt.as_secs_f32(); | ||
} | ||
}, | ||
)); | ||
} |
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@@ -1,46 +1,30 @@ | ||
use std::time::Duration; | ||
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use bevy::prelude::*; | ||
use corentin::{coroutine::PrimitiveVoid, prelude::*}; | ||
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#[derive(Component)] | ||
struct ExampleComponent(u32); | ||
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fn main() { | ||
App::new() | ||
.add_plugins(DefaultPlugins) | ||
.insert_resource(Executor::new()) | ||
.add_systems(Startup, setup_access) | ||
.add_systems(Update, run_coroutines) | ||
.run(); | ||
//App::new() | ||
// .add_plugins((DefaultPlugins, CorentinPlugin)) | ||
// .add_systems(Startup, setup_access) | ||
// .run(); | ||
} | ||
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fn setup_access(world: &mut World) { | ||
world.resource_scope(|w, mut exec: Mut<Executor>| { | ||
let e = w.spawn(ExampleComponent(0)).id(); | ||
exec.add_to_entity(e, move |mut fib, this| async move { | ||
loop { | ||
let mut b = fib | ||
.duration(Duration::from_secs(1)) | ||
.then_grab::<&mut ExampleComponent>(this) | ||
.await; | ||
b.0 += 1; | ||
} | ||
}); | ||
exec.add(|mut fib| async move { | ||
loop { | ||
let c = fib | ||
.change::<ExampleComponent>(e) | ||
.then_grab::<&ExampleComponent>(e) | ||
.await; | ||
println!("Change detected, value is now {}", c.0); | ||
} | ||
}); | ||
}) | ||
} | ||
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fn run_coroutines(world: &mut World) { | ||
world.resource_scope(|w, mut exec: Mut<Executor>| { | ||
exec.tick(w); | ||
}) | ||
} | ||
//fn setup_scene( | ||
// mut meshes: ResMut<Assets<Mesh>>, | ||
// mut materials: ResMut<Assets<ColorMaterial>>, | ||
// mut commands: Commands, | ||
//) { | ||
// commands.spawn(Camera2dBundle::default()); | ||
// let e = world.spawn((IsClicked(0))).id(); | ||
// coroutine(|fib: Fib, mut ex: R<IsClicked>| async move { | ||
// loop { | ||
// ex.on_change().await; | ||
// | ||
// } | ||
// }) | ||
// .apply(e, world); | ||
// | ||
// coroutine(|_: Fib, ex: R<ExampleComponent>| async move { | ||
// loop { | ||
// ex.on_change().await; | ||
// println!("Change detected, value is now {}", ex.get().0); | ||
// } | ||
// }) | ||
// .apply(e, world); | ||
//} |
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@@ -0,0 +1,39 @@ | ||
use bevy::ecs::system::EntityCommand; | ||
use bevy::utils::synccell::SyncCell; | ||
use std::marker::PhantomData; | ||
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use bevy::prelude::{Entity, World}; | ||
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use crate::coroutine::UninitCoroutine; | ||
use crate::executor::Executor; | ||
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pub struct AddCoroutine<Marker, C> { | ||
coro: C, | ||
_phantom: PhantomData<Marker>, | ||
} | ||
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impl<Marker: Send + 'static, C: Send + 'static> EntityCommand for AddCoroutine<Marker, C> | ||
where | ||
C: UninitCoroutine<Marker>, | ||
{ | ||
fn apply(self, id: Entity, world: &mut World) { | ||
world.resource_scope::<Executor, ()>(|w, mut executor| { | ||
if let Some(coroutine) = self.coro.init(id, w) { | ||
executor.add(SyncCell::new(Box::pin(coroutine))); | ||
} | ||
}); | ||
} | ||
} | ||
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pub fn coroutine<M, C>(coro: C) -> AddCoroutine<M, C> { | ||
AddCoroutine::new(coro) | ||
} | ||
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impl<M, C> AddCoroutine<M, C> { | ||
pub fn new(coro: C) -> Self { | ||
Self { | ||
coro, | ||
_phantom: PhantomData, | ||
} | ||
} | ||
} |
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use std::marker::PhantomData; | ||
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use bevy::prelude::{Component, Entity, World}; | ||
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use crate::coroutine::{ | ||
observable::{ObservableId, OnChange}, | ||
CoroAccess, CoroWrites, SourceId, | ||
}; | ||
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use super::{CoroParam, ParamContext, RdGuard, WrGuard}; | ||
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/// A readonly reference to a [`Component`] from the owning [`Entity`]. | ||
/// | ||
/// Note that a Coroutine with such parameter will be canceled if the entity does not have the | ||
/// relevent component. | ||
pub struct Rd<T: Component> { | ||
context: ParamContext, | ||
_phantom: PhantomData<T>, | ||
} | ||
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impl<T: Component> CoroParam for Rd<T> { | ||
fn init(context: ParamContext, world: &mut World, access: &mut CoroAccess) -> Option<Self> { | ||
let id = world | ||
.component_id::<T>() | ||
.unwrap_or(world.init_component::<T>()); | ||
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if !access.add_read(SourceId::Entity(context.owner), id) { | ||
return None; | ||
} | ||
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Some(Self { | ||
context, | ||
_phantom: PhantomData, | ||
}) | ||
} | ||
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fn is_valid(owner: Entity, world: &World) -> bool { | ||
match world.get_entity(owner) { | ||
Some(e) => e.contains::<T>(), | ||
_ => false, | ||
} | ||
} | ||
} | ||
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impl<T: Component> Rd<T> { | ||
/// Return the current value of the [`Component`]. The result ([`InGuard`]) cannot be held | ||
/// accros any await. | ||
pub fn get(&self) -> RdGuard<'_, T> { | ||
unsafe { | ||
RdGuard::new( | ||
self.context | ||
.world_window | ||
.world_cell() | ||
.get_entity(self.context.owner) | ||
.unwrap() | ||
.get::<T>() | ||
.unwrap(), | ||
) | ||
} | ||
} | ||
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/// Yields and resume when the `Component` is mutated. | ||
/// | ||
/// Note that it integrates with the regular change detection of Bevy, meaning that the | ||
/// coroutine will be resumed, if a [`System`] mutates the value. | ||
pub fn on_change(&self) -> OnChange<'_> { | ||
unsafe { | ||
OnChange::new( | ||
&self.context, | ||
ObservableId::Component( | ||
self.context.owner, | ||
self.context.world_window.component_id::<T>(), | ||
), | ||
) | ||
} | ||
} | ||
} | ||
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/// A read-write exclusive reference to a [`Component`] from the owning [`Entity`]. | ||
/// | ||
/// Note that a Coroutine with such parameter will be canceled if the entity does not have the | ||
/// relevent component. | ||
pub struct Wr<T: Component> { | ||
_phantom: PhantomData<T>, | ||
context: ParamContext, | ||
} | ||
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impl<T: Component> CoroParam for Wr<T> { | ||
fn init(context: ParamContext, w: &mut World, access: &mut CoroAccess) -> Option<Self> { | ||
let id = w.component_id::<T>().unwrap_or(w.init_component::<T>()); | ||
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if !access.add_write(SourceId::Entity(context.owner), id) { | ||
return None; | ||
} | ||
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Some(Self { | ||
_phantom: PhantomData, | ||
context, | ||
}) | ||
} | ||
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fn is_valid(owner: Entity, world: &World) -> bool { | ||
match world.get_entity(owner) { | ||
Some(e) => e.contains::<T>(), | ||
_ => false, | ||
} | ||
} | ||
} | ||
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impl<T: Component> Wr<T> { | ||
pub fn get(&self) -> RdGuard<'_, T> { | ||
let value = unsafe { | ||
self.context | ||
.world_window | ||
.world_cell() | ||
.get_entity(self.context.owner) | ||
.unwrap() | ||
.get::<T>() | ||
.unwrap() | ||
}; | ||
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RdGuard::new(value) | ||
} | ||
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pub fn get_mut(&mut self) -> WrGuard<'_, T> { | ||
unsafe { | ||
let cell = self.context.world_window.world_cell(); | ||
let c_id = cell.components().component_id::<T>().unwrap(); | ||
cell.get_resource_mut::<CoroWrites>() | ||
.unwrap() | ||
.0 | ||
// TODO fix write | ||
.push_back((self.context.owner, c_id)); | ||
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let value = cell | ||
.get_entity(self.context.owner) | ||
.unwrap() | ||
.get_mut::<T>() | ||
.unwrap(); | ||
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WrGuard::new(value) | ||
} | ||
} | ||
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pub fn on_change(&self) -> OnChange<'_> { | ||
unsafe { | ||
OnChange::new( | ||
&self.context, | ||
ObservableId::Component( | ||
self.context.owner, | ||
self.context.world_window.component_id::<T>(), | ||
), | ||
) | ||
} | ||
} | ||
} |
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