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Path3D: custom debug color and custom debug show
🔗 GHA #68: Commit 275f046 pushed by ywmaa
March 20, 2025 04:49 58m 36s custom_debug_color_curve3D
March 20, 2025 04:49 58m 36s
Path3D: custom debug color and custom debug show
🔗 GHA #67: Commit 1b56f9c pushed by ywmaa
March 3, 2025 21:10 55m 58s custom_debug_color_curve3D
March 3, 2025 21:10 55m 58s
Implement vertex shading
🔗 GHA #66: Commit 0a9ad8f pushed by akien-mga
September 28, 2024 22:36 22m 48s vertex_shading
September 28, 2024 22:36 22m 48s
🔗 GHA
🔗 GHA #65: Commit 068a48e pushed by ywmaa
September 27, 2024 20:52 53m 26s vertex_shading
September 27, 2024 20:52 53m 26s
Merge pull request #97517 from syntaxerror247/android-themed-icon
🔗 GHA #64: Commit 76a1359 pushed by ywmaa
September 27, 2024 20:16 56m 47s master
September 27, 2024 20:16 56m 47s
🔗 GHA
🔗 GHA #63: Commit 0f26a12 pushed by clayjohn
September 20, 2024 19:56 1h 7m 42s vertex_shading
September 20, 2024 19:56 1h 7m 42s
🔗 GHA
🔗 GHA #62: Commit 868376a pushed by clayjohn
September 20, 2024 19:47 56m 29s vertex_shading
September 20, 2024 19:47 56m 29s
🔗 GHA
🔗 GHA #61: Commit 00e91db pushed by ywmaa
September 13, 2024 22:03 56m 3s vertex_shading
September 13, 2024 22:03 56m 3s
🔗 GHA
🔗 GHA #60: Commit d5f9f54 pushed by ywmaa
August 29, 2024 11:47 51m 11s vertex_shading
August 29, 2024 11:47 51m 11s
Merge pull request #96243 from AinaVT/fix-missing-parser-from-complet…
🔗 GHA #59: Commit ce8a837 pushed by ywmaa
August 29, 2024 06:50 52m 6s master
August 29, 2024 06:50 52m 6s
Disable forward light clustering with Vertex Lighting
🔗 GHA #58: Commit e5ab772 pushed by ywmaa
August 27, 2024 01:52 57m 41s vertex_shading
August 27, 2024 01:52 57m 41s
🔗 GHA
🔗 GHA #57: Commit 922216c pushed by ywmaa
August 27, 2024 01:48 49m 0s vertex_shading
August 27, 2024 01:48 49m 0s
Merge pull request #95927 from vinni-richburgh/master
🔗 GHA #56: Commit db76de5 pushed by ywmaa
August 27, 2024 00:40 55m 53s master
August 27, 2024 00:40 55m 53s
Fixed Path3D crashing runtime game and updated the docs
🔗 GHA #55: Commit cf7a58b pushed by ywmaa
August 25, 2024 17:10 43m 41s custom_debug_color_curve3D
August 25, 2024 17:10 43m 41s
Mimic Path3D default debug material behaviour
🔗 GHA #54: Commit 250e344 pushed by ywmaa
August 25, 2024 16:57 35m 6s custom_debug_color_curve3D
August 25, 2024 16:57 35m 6s
Update the docs
🔗 GHA #53: Commit 4d9d4fa pushed by ywmaa
August 23, 2024 07:02 44m 12s custom_debug_color_curve3D
August 23, 2024 07:02 44m 12s
Update the docs
🔗 GHA #52: Commit 136fb5e pushed by ywmaa
August 23, 2024 06:56 19m 44s signals-for-raycasts
August 23, 2024 06:56 19m 44s
use the debug_material
🔗 GHA #51: Commit e55578a pushed by ywmaa
August 23, 2024 06:52 36m 0s custom_debug_color_curve3D
August 23, 2024 06:52 36m 0s
Add another check for when collider changes
🔗 GHA #50: Commit 1b79000 pushed by ywmaa
August 23, 2024 05:55 39m 15s signals-for-raycasts
August 23, 2024 05:55 39m 15s
collision state signals for Raycast2D and Raycast3D
🔗 GHA #49: Commit bd091d9 pushed by ywmaa
August 23, 2024 05:34 50m 50s signals-for-raycasts
August 23, 2024 05:34 50m 50s
Merge pull request #90993 from darksylinc/matias-TheForge
🔗 GHA #48: Commit 568589c pushed by ywmaa
August 23, 2024 04:45 54m 59s master
August 23, 2024 04:45 54m 59s
🔗 GHA
🔗 GHA #46: Commit efe25d1 pushed by ywmaa
July 19, 2024 11:56 56m 26s blend_file_geometrynodes_instances
July 19, 2024 11:56 56m 26s
🔗 GHA
🔗 GHA #45: Commit 7efcebd pushed by ywmaa
May 28, 2024 16:04 47m 25s blend_file_geometrynodes_instances
May 28, 2024 16:04 47m 25s
fix directional light issue in GLES3
🔗 GHA #44: Commit c85c57b pushed by ywmaa
May 26, 2024 20:10 21m 44s vertex_shading
May 26, 2024 20:10 21m 44s