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import taichi as tc | ||
from math import * | ||
from random import * | ||
from async_mpm import AsyncMPM | ||
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r = 300 | ||
task_id = 'combo' | ||
Async = True | ||
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if __name__ == '__main__': | ||
res = (r, r, r) | ||
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if Async: | ||
mpm = AsyncMPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
verbose_bgeo=True, | ||
gravity=(0, -10, 0), | ||
task_id=task_id, | ||
max_units=256, | ||
strength_dt_mul=0.8, | ||
num_frames=240) | ||
else: | ||
mpm = tc.dynamics.MPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
verbose_bgeo=True, | ||
gravity=(0, -10, 0), | ||
base_delta_t=1e-6 * 16, | ||
task_id=task_id, | ||
num_frames=240) | ||
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levelset = mpm.create_levelset() | ||
levelset.add_plane(tc.Vector(0, 0, 1), -0.41) | ||
levelset.add_plane(tc.Vector(0, 0, -1), 0.59) | ||
levelset.set_friction(-1) | ||
mpm.set_levelset(levelset, False) | ||
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tex = tc.Texture('ring', outer=0.025) | ||
tex = tc.Texture( | ||
'bound', tex=tex, axis=2, bounds=(0.4, 0.6), outside_val=(0, 0, 0)) * 8 | ||
ys = [0.5, 0.38, 0.26, 0.14] | ||
xs = [6, 7, 6, 7] | ||
for i, y in enumerate(ys): | ||
first = xs[i] | ||
for j in range(first): | ||
x = 0.05 + 0.9 / (first + 1) * (j + 1) | ||
tex_stick = tex.translate((x - 0.5, y - 0.5, 0)) | ||
mpm.add_particles( | ||
type='elastic', | ||
E=5e5, | ||
density_tex=tex_stick.id,) | ||
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tex_dragon = tc.Texture( | ||
'mesh', | ||
translate=(0.5, 0.5, 0.5), | ||
scale=(0.006, 0.006, 0.006), | ||
adaptive=True, | ||
filename='../../data/cute_dragon.obj') * 8 | ||
tex_dragon = tc.Texture( | ||
'rotate', tex=tex_dragon, rotate_axis=1, rotate_times=2) | ||
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seed(2) | ||
frame_num = 0 | ||
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def frame_update(t, frame_dt): | ||
global frame_num | ||
frame_num = frame_num + 1 | ||
if frame_num % 48 == 1: | ||
start = 0.2 | ||
for i in range(4): | ||
tex = tex_dragon.rotate_angle(45 - random() * 90 * pi / 180).translate( | ||
(start + i * 0.2 - 0.5, 0.7 - 0.5, 0)) | ||
kinds = [] | ||
if frame_num == 1: | ||
kinds = [0, 2, 1, 4] | ||
if frame_num == 48 + 1: | ||
kinds = [2, 3, 0, 0] | ||
if frame_num == 48 * 2 + 1: | ||
kinds = [2, 0, 1, 3] | ||
if frame_num == 48 * 3 + 1: | ||
kinds = [1, 0, 2, 4] | ||
if frame_num == 48 * 4 + 1: | ||
continue | ||
kind = kinds[i] | ||
if kind == 0: | ||
mpm.add_particles( | ||
type='elastic', | ||
density_tex=tex.id,) | ||
elif kind == 1: | ||
mpm.add_particles( | ||
type='sand', | ||
density_tex=tex.id, | ||
lambda_0=20000, | ||
mu_0=1000, | ||
friction_angle=10) | ||
elif kind == 2: | ||
mpm.add_particles( | ||
type='snow', | ||
density_tex=tex.id,) | ||
elif kind == 3: | ||
mpm.add_particles( | ||
type='water', | ||
density_tex=tex.id, | ||
gamma=1, | ||
k=10000,) | ||
else: | ||
mpm.add_particles( | ||
type='von_mises', | ||
density_tex=tex.id,) | ||
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return | ||
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mpm.simulate(frame_update=frame_update) |
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import taichi as tc | ||
from math import * | ||
from random import * | ||
from async_mpm import AsyncMPM | ||
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r = 400 | ||
task_id = 'sand' | ||
Async = True | ||
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if __name__ == '__main__': | ||
res = (r, r, r) | ||
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if Async: | ||
mpm = AsyncMPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
verbose_bgeo=True, | ||
gravity=(0, -1, 0), | ||
task_id=task_id, | ||
cfl_dt_mul=0.1, | ||
num_frames=120) | ||
else: | ||
mpm = tc.dynamics.MPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
verbose_bgeo=True, | ||
gravity=(0, -1, 0), | ||
base_delta_t=1e-6 * 64, | ||
task_id=task_id, | ||
num_frames=120) | ||
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levelset = mpm.create_levelset() | ||
levelset.add_cuboid((0, 0.2, 0.05), (0.95, 0.95, 0.95), True) | ||
levelset.set_friction(-3) | ||
mpm.set_levelset(levelset, False) | ||
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tex = tc.Texture( | ||
'mesh', | ||
translate=(0.5, 0.5, 0.5), | ||
scale=(0.012, 0.012, 0.012), | ||
adaptive=True, | ||
filename='../../data/cute_dragon.obj') * 8 | ||
tex = tc.Texture( | ||
'rotate', tex=tex, rotate_axis=1, rotate_times=3).translate((0.1, -0.125, | ||
0)) | ||
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mpm.add_particles( | ||
type='sand', | ||
density_tex=tex.id, | ||
lambda_0=20000, | ||
mu_0=1000, | ||
friction_angle=10) | ||
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tex_sphere = tc.Texture( | ||
'mesh', | ||
translate=(0, 0, 0), | ||
scale=(0.015, 0.015, 0.015), | ||
adaptive=True, | ||
filename='../../data/sphere_small.obj') * 8 | ||
seed(1) | ||
for i in range(6): | ||
x = 0.05 + random() * 0.05 | ||
y = 0.25 + random() * 0.2 | ||
z = 0.45 + random() * 0.1 | ||
if i == 0: | ||
continue | ||
tex = tex_sphere.translate((x, y, z)) | ||
mpm.add_particles( | ||
type='elastic', E=2e5, density_tex=tex.id, initial_velocity=(5, 0, 0)) | ||
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mpm.simulate() |
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import taichi as tc | ||
import os | ||
import math | ||
from async_mpm import AsyncMPM | ||
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r = 400 | ||
task_id = 'slope' | ||
Async = True | ||
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thickness = 0.012 | ||
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if __name__ == '__main__': | ||
res = (r, r, r) | ||
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if Async: | ||
mpm = AsyncMPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
max_units=512, | ||
gravity=(0, -10, 0), | ||
task_id=task_id, | ||
num_frames=120) | ||
else: | ||
mpm = tc.dynamics.MPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
gravity=(0, -10, 0), | ||
base_delta_t=1e-6 * 8, | ||
task_id=task_id, | ||
num_frames=120) | ||
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levelset = mpm.create_levelset() | ||
levelset.add_slope(tc.Vector(0.7, 0.5, 0.5), 0.4, 30.0 / 180 * math.pi) | ||
levelset.set_friction(1) | ||
mpm.set_levelset(levelset, False) | ||
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# Snow Ball | ||
tex_ball = tc.Texture( | ||
'sphere', center=(0.2, 0.38 + thickness, 0.5), radius=0.04) * 8 | ||
mpm.add_particles( | ||
type='snow', | ||
density_tex=tex_ball.id, | ||
initial_velocity=(0, 0, 0), | ||
density=400,) | ||
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# Snow Man | ||
men_h = [0.0475, 0.095 + 0.0325, 0.095 + 0.065 + 0.02] | ||
men_r = [0.0475, 0.0325, 0.02] | ||
for i in range(3): | ||
tex = tc.Texture( | ||
'sphere', center=(0.75, 0.1 + men_h[i], 0.5), radius=men_r[i]) | ||
tex = tc.Texture( | ||
'bound', tex=tex, axis=1, bounds=(0.1, 0.9), outside_val=(0, 0, 0)) * 8 | ||
mpm.add_particles( | ||
type='snow', | ||
density_tex=tex.id, | ||
initial_velocity=(0, 0, 0), | ||
youngs_modulus=6e5, | ||
density=400,) | ||
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# Ground | ||
levelset = mpm.create_levelset() | ||
levelset.add_slope(tc.Vector(0.7, 0.5, 0.5), 0.4, 30.0 / 180 * math.pi) | ||
tex = tc.Texture( | ||
'levelset3d', | ||
levelset=levelset, | ||
bounds=(0, thickness / levelset.get_delta_x())) | ||
tex = tc.Texture( | ||
'bound', tex=tex, axis=2, bounds=(0.25, 0.75), outside_val=(0, 0, 0)) | ||
tex = tc.Texture( | ||
'bound', tex=tex, axis=0, bounds=(0.1, 0.9), outside_val=(0, 0, 0)) | ||
tex = tc.Texture( | ||
'bound', tex=tex, axis=1, bounds=(0.1, 0.9), outside_val=(0, 0, 0)) | ||
tex2 = tc.Texture( | ||
'sphere', center=(0.75, 0.1 + men_h[0], 0.5), radius=men_r[0]) | ||
tex = (tex - tex2) * 8 | ||
mpm.add_particles( | ||
type='snow', | ||
density_tex=tex.id, | ||
initial_velocity=(0, 0, 0), | ||
density=100, | ||
youngs_modulus=2000, | ||
# Jp=1.5, | ||
) | ||
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mpm.simulate() |
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@@ -0,0 +1,71 @@ | ||
import taichi as tc | ||
from math import * | ||
from random import * | ||
from async_mpm import AsyncMPM | ||
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r = 400 | ||
task_id = 'water' | ||
Async = True | ||
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if __name__ == '__main__': | ||
res = (r, r, r) | ||
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if Async: | ||
mpm = AsyncMPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
verbose_bgeo=True, | ||
gravity=(0, -1, 0), | ||
task_id=task_id, | ||
cfl_dt_mul=0.1, | ||
num_frames=240) | ||
else: | ||
mpm = tc.dynamics.MPM( | ||
res=res, | ||
particle_collision=False, | ||
optimized=True, | ||
verbose_bgeo=True, | ||
gravity=(0, -1, 0), | ||
base_delta_t=1e-6 * 16, | ||
task_id=task_id, | ||
num_frames=240) | ||
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levelset = mpm.create_levelset() | ||
levelset.add_cuboid((0, 0.2, 0.05), (0.95, 0.95, 0.95), True) | ||
levelset.set_friction(-2.5) | ||
mpm.set_levelset(levelset, False) | ||
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tex = tc.Texture( | ||
'mesh', | ||
translate=(0.5, 0.5, 0.5), | ||
scale=(0.012, 0.012, 0.012), | ||
adaptive=True, | ||
filename='../../data/cute_dragon.obj') * 8 | ||
tex = tc.Texture( | ||
'rotate', tex=tex, rotate_axis=1, rotate_times=3).translate((0.1, -0.125, | ||
0)) | ||
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mpm.add_particles( | ||
type='elastic', | ||
density_tex=tex.id,) | ||
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tex = tc.Texture('ring', outer=0.03) * 8 | ||
tex = tc.Texture( | ||
'bound', tex=tex, axis=2, bounds=(0.45, 0.55), outside_val=(0, 0, 0)) | ||
tex = tc.Texture( | ||
'rotate', tex=tex, rotate_axis=1, rotate_times=1).translate((-0.4, -0.1, | ||
0)) | ||
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def frame_update(t, frame_dt): | ||
if t < 0.3: | ||
mpm.add_particles( | ||
type='water', | ||
gamma=1, | ||
k=10000, | ||
pd_source=True, | ||
delta_t=frame_dt, | ||
density_tex=tex.id, | ||
initial_velocity=(2, 0, 0),) | ||
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mpm.simulate(frame_update=frame_update) |