bevy_text_modeadds aTextModeSpritecomponent with configurable background and foreground colors. It makes it easy to use text mode tilesets such as MRMOTEXT.
pub struct TextModeSprite {
    pub bg: LinearRgba,
    pub fg: LinearRgba,
    pub alpha: f32,
    pub flip_x: bool,
    pub flip_y: bool,
    pub rotation: u8,
    pub custom_size: Option<Vec2>,
    pub rect: Option<Rect>,
    pub anchor: Anchor,
}Spawn a TextModeSpriteBundle with the desired background and foreground colors.
bevy_text_mode | 
bevy | 
|---|---|
| 0.4.0 | 0.14 | 
| 0.3.0 | 0.13 | 
| 0.2.0 | 0.11 | 
| 0.1.1 | 0.10 | 
