Skip to content

Identify node_type in actor system's auto config #14799

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 4 commits into from
Feb 21, 2025
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 5 additions & 1 deletion ydb/core/driver_lib/run/auto_config_initializer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -227,7 +227,7 @@ namespace NKikimr::NAutoConfigInitializer {
return servicePools;
}

void ApplyAutoConfig(NKikimrConfig::TActorSystemConfig *config) {
void ApplyAutoConfig(NKikimrConfig::TActorSystemConfig *config, bool isDynamicNode) {
config->SetUseAutoConfig(true);
config->ClearExecutor();

Expand Down Expand Up @@ -272,6 +272,10 @@ namespace NKikimr::NAutoConfigInitializer {
executors.push_back(config->AddExecutor());
}

if (!config->HasNodeType()) {
config->SetNodeType(isDynamicNode ? NKikimrConfig::TActorSystemConfig::COMPUTE : NKikimrConfig::TActorSystemConfig::STORAGE);
}

auto &cpuTable = (config->GetNodeType() == NKikimrConfig::TActorSystemConfig::STORAGE ? StorageCpuTable :
config->GetNodeType() == NKikimrConfig::TActorSystemConfig::COMPUTE ? ComputeCpuTable :
HybridCpuTable );
Expand Down
2 changes: 1 addition & 1 deletion ydb/core/driver_lib/run/auto_config_initializer.h
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ namespace NKikimr::NAutoConfigInitializer {

TMap<TString, ui32> GetServicePools(const NKikimrConfig::TActorSystemConfig &config, bool useAutoConfig);

void ApplyAutoConfig(NKikimrConfig::TActorSystemConfig *config);
void ApplyAutoConfig(NKikimrConfig::TActorSystemConfig *config, bool isDynamicNode);

void ApplyAutoConfig(NKikimrConfig::TGRpcConfig *config, const NKikimrConfig::TActorSystemConfig &asConfig);

Expand Down
3 changes: 2 additions & 1 deletion ydb/core/driver_lib/run/kikimr_services_initializers.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -504,7 +504,8 @@ void TBasicServicesInitializer::InitializeServices(NActors::TActorSystemSetup* s
const NKikimr::TAppData* appData) {
bool hasASCfg = Config.HasActorSystemConfig();
if (!hasASCfg || Config.GetActorSystemConfig().GetUseAutoConfig()) {
NAutoConfigInitializer::ApplyAutoConfig(Config.MutableActorSystemConfig());
bool isDynamicNode = appData->DynamicNameserviceConfig->MinDynamicNodeId <= NodeId;
NAutoConfigInitializer::ApplyAutoConfig(Config.MutableActorSystemConfig(), isDynamicNode);
}

Y_ABORT_UNLESS(Config.HasActorSystemConfig());
Expand Down
4 changes: 2 additions & 2 deletions ydb/core/testlib/test_client.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -589,9 +589,9 @@ namespace Tests {
}

auto actorSystemConfig = Settings->AppConfig->GetActorSystemConfig();
const bool useAutoConfig = actorSystemConfig.HasUseAutoConfig() && actorSystemConfig.GetUseAutoConfig();
const bool useAutoConfig = actorSystemConfig.GetUseAutoConfig();
if (useAutoConfig) {
NAutoConfigInitializer::ApplyAutoConfig(&actorSystemConfig);
NAutoConfigInitializer::ApplyAutoConfig(&actorSystemConfig, false);
}

TCpuManagerConfig cpuManager;
Expand Down
Loading