Closed
Description
Description of the bug
When working in Quick Edit mode with Unity's editor window set to 2D, the Z axis position of any point that is selected is set to 15.05005
Reproduction steps
- Set Unity Editor to 2D
- Create a new BezierSpline game object.
- Enter Quick Edit mode in the inspector.
- Click on points in the editor window and move them around.
Platform specs
Please provide the following info if this is a Unity 3D repository.
- Unity version: 2020.3.27f1
- Platform: Editor, MacOS.
- Device: N/A
- How did you download the plugin: OpenUPM, have verified plugin version is 2.3.0, latest release at time of writing.
Additional info
No error messages to provide.