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Z axis position of points set to 15.05005 When moved in Quick Edit mode. #26

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@Miredly

Description

@Miredly

Description of the bug

When working in Quick Edit mode with Unity's editor window set to 2D, the Z axis position of any point that is selected is set to 15.05005

Reproduction steps

  1. Set Unity Editor to 2D
  2. Create a new BezierSpline game object.
  3. Enter Quick Edit mode in the inspector.
  4. Click on points in the editor window and move them around.

Platform specs

Please provide the following info if this is a Unity 3D repository.

  • Unity version: 2020.3.27f1
  • Platform: Editor, MacOS.
  • Device: N/A
  • How did you download the plugin: OpenUPM, have verified plugin version is 2.3.0, latest release at time of writing.

Additional info

No error messages to provide.

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