Prevent deserialization problem with Espionage #9809
Merged
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There was an issue where I commented on this, but can't find it.
With current master, no save can be reloaded that has a non-empty erasSpyEarnedFor.
Civ5 itself seem not to have such a feature... Yes/No, and if Yes - data schema? Extra Json, mapping decorations per Spy name / deprecate spyNames in favour of an array of SpyMetadata objects / custom deserializer that reads both? Display on-click in Espionage screen or on getting a Spy as AlertPopup like the Tech/Wonder quotes?