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As discussed on #4058, production (or hammer) overflow in Civ 5 is a thing and goes according to rules described on https://forums.civfanatics.com/threads/hammer-overflow.419352/ . This has been added to the game.
Currently there are no visual indicators that there is an overflow present. I don't know if and where these should be added. I think (but don't know) Civ 5 doesn't communicate this in any way either so maybe it is good as is. Suggestions are welcome.
I also don't know how an older version would react to a new game with the field
productionOverflow
. In general, how do older versions react to units/data fields they don't think should exist?