GMSFX3 - Wrapper for the gmsfx3-sounds sound base, containing 165+ sound effects.
Currently supported languages:
More coming...
SFX Tree (long).
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AmbianceDarkAMBIENCE_DARK_1AMBIENCE_DARK_2AMBIENCE_DARK_3AMBIENCE_DARK_4AMBIENCE_DARK_5
FarHowlingWindAMBIENCE_FAR_HOWLING_WIND_1AMBIENCE_FAR_HOWLING_WIND_2AMBIENCE_FAR_HOWLING_WIND_3AMBIENCE_FAR_HOWLING_WIND_4AMBIENCE_FAR_HOWLING_WIND_5
ForestAMBIENCE_FOREST_1AMBIENCE_FOREST_2AMBIENCE_FOREST_3AMBIENCE_FOREST_4AMBIENCE_FOREST_5
HowlingWindAMBIENCE_HOWLING_WIND_1AMBIENCE_HOWLING_WIND_2
NightAMBIENCE_NIGHT_1AMBIENCE_NIGHT_2
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BeepBEEP_1BEEP_2BEEP_3
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BreatheBREATHE_1
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ClosingClosetCLOSING_CLOSET_1
DoorCLOSING_DOOR_1
LatticeCLOSING_LATTICE_1
ShelfCLOSING_SHELF_1
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CrowCROW_1CROW_2CROW_3CROW_4
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CrowdCROWD_1CROWD_2
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DingDING_1
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ExplosionBigEXPLOSION_BIG_1EXPLOSION_BIG_2EXPLOSION_BIG_3EXPLOSION_BIG_4EXPLOSION_BIG_5
SmallEXPLOSION_SMALL_1EXPLOSION_SMALL_2EXPLOSION_SMALL_3EXPLOSION_SMALL_4
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FallenObjectGlassVaseFALLEN_OBJECT_GLASS_VASE_1
HumanBodyFALLEN_OBJECT_HUMAN_BODY_1FALLEN_OBJECT_HUMAN_BODY_2FALLEN_OBJECT_HUMAN_BODY_3
MetalThingFALLEN_OBJECT_METAL_THING_1FALLEN_OBJECT_METAL_THING_2
PlankFALLEN_OBJECT_PLANK_1
WoodFALLEN_OBJECT_WOOD_1FALLEN_OBJECT_WOOD_2
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FarHeliFlyByFAR_HELI_FLY_BY_1
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FarJetFlyByFAR_JET_FLY_BY_1FAR_JET_FLY_BY_2FAR_JET_FLY_BY_3FAR_JET_FLY_BY_4
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FemaleHitFEMALE_HIT_1FEMALE_HIT_2
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FemaleOuchFEMALE_OUCH_1FEMALE_OUCH_2
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FireBoomFIRE_BOOM_1FIRE_BOOM_2FIRE_BOOM_3FIRE_BOOM_4
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FootstepBranchFOOTSTEP_BRANCH_1FOOTSTEP_BRANCH_2FOOTSTEP_BRANCH_3FOOTSTEP_BRANCH_4
ConcreteFOOTSTEP_CONCRETE_1FOOTSTEP_CONCRETE_2FOOTSTEP_CONCRETE_3
ForestFOOTSTEP_FOREST_1FOOTSTEP_FOREST_2FOOTSTEP_FOREST_3FOOTSTEP_FOREST_4FOOTSTEP_FOREST_5
GrassFOOTSTEP_GRASS_1FOOTSTEP_GRASS_2
GravelFOOTSTEP_GRAVEL_1FOOTSTEP_GRAVEL_2FOOTSTEP_GRAVEL_3FOOTSTEP_GRAVEL_4
SandFOOTSTEP_SAND_1FOOTSTEP_SAND_2
SnowFOOTSTEP_SNOW_1FOOTSTEP_SNOW_2FOOTSTEP_SNOW_3FOOTSTEP_SNOW_4FOOTSTEP_SNOW_5
WaterFOOTSTEP_WATER_1
WoodFOOTSTEP_WOOD_1FOOTSTEP_WOOD_2
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GlassBreaksGLASS_BREAKS_1GLASS_BREAKS_2GLASS_BREAKS_3GLASS_BREAKS_4
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GMSFX3IntroGMSFX3_INTRO_1GMSFX3_INTRO_2GMSFX3_INTRO_3GMSFX3_INTRO_4GMSFX3_INTRO_5GMSFX3_INTRO_6GMSFX3_INTRO_7
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GunBlasterGUN_BLASTER_SHOT_1GUN_BLASTER_SHOT_2GUN_BLASTER_SHOT_3GUN_BLASTER_SHOT_4
PistolGUN_PISTOL_SHOT_1GUN_PISTOL_SHOT_2GUN_PISTOL_SHOT_3GUN_PISTOL_SHOT_4
RifleGUN_RIFLE_SHOT_1GUN_RIFLE_SHOT_2GUN_RIFLE_SHOT_3
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GenericRumbleGENERIC_RUMBLE_1
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HumanHUMAN_BREATHING_1
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KnifeKNIFE_BLADE_1
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KnockingKNOCKING_1KNOCKING_2KNOCKING_3KNOCKING_4KNOCKING_5
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MaleHitMALE_HIT_1MALE_HIT_2
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MaleOuchMALE_OUCH_1MALE_OUCH_2
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MechanicalBeepMECHANICAL_BEEP_1MECHANICAL_BEEP_2
SuccessMECHANICAL_SUCCESS_1
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MeowMEOW_1
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OpeningClosenDoorOPENING_CLOSEN_DOOR_1
ClosetOPENING_CLOSET_1OPENING_CLOSET_2
DoorOPENING_DOOR_1OPENING_DOOR_2
ShelfOPENING_SHELF_1
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PoliceSirenFarPOLICE_SIREN_FAR_1
NearFarPOLICE_SIREN_NEAR_FAR_1
StopPOLICE_SIREN_STOP_1
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PoweredGMSFX3POWERED_GMSFX3
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SeaAmbienceSEA_AMBIENCE_1SEA_AMBIENCE_2SEA_AMBIENCE_3SEA_AMBIENCE_4SEA_AMBIENCE_5
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SirensSIRENS_1AmbientSIRENS_AMBIENT_1SIRENS_AMBIENT_2
ChaosSIRENS_CHAOS_1
GettingFarSIRENS_GETTING_FAR_1
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TeleportTELEPORT_1TELEPORT_2
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TrainHornTRAIN_HORN_1TRAIN_HORN_2TRAIN_HORN_3
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TreesAffectedByWindTREES_AFFECTED_BY_WIND_1
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VehicleDoorCloseVEHICLE_DOOR_CLOSE_1VEHICLE_DOOR_CLOSE_2
OpenVEHICLE_DOOR_OPEN_1VEHICLE_DOOR_OPEN_2
DrivingVEHICLE_DRIVING_INSIDE_1
EngineRunningInsideVEHICLE_ENGINE_RUNNING_INSIDE_1
OutsideVEHICLE_ENGINE_RUNNING_OUTSIDE_1
StartVEHICLE_ENGINE_START_1
PassingByVEHICLE_PASSING_BY_1
Wrapper documentation.
__init__:
- gmsfx3_sfx_url(sfxname: SFXName) -> str: Generate SFX URL. Used by gmsfx3_get and probably you don't need this.
- gmsfx3_get(sfxname: SFXName) -> GMSFX3DownloadResult: Download SFX. In the event of a successful outcome, the path to SFX will be returned. In the absence of a successful outcome, a tuple will be returned along with an error message and an incorrect URL.
- gmsfx3_clear_cached_sfx() -> None: This function clears the cached SFX, but you lose access to them next time. Download SFX via gmsfx3_get again next time.
- gmsfx3_version() -> str: Get GMSFX3 version.
- gmsfx3_sounds_base_version() -> str: Get gmsfx3-sounds base version.
sfxlist:
- class GMSFX3:
- SFX Tree... Look up for SFX tree.
gmsfx3-sounds base has no copyrighted material and free to use.
The GMSFX3 software is licensed under the MIT License, but I would like to request that you include an attribution.
