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Update from upstream repo superusercode/PokemonUnity #1

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Hello! The remote superusercode/PokemonUnity has some new changes that aren't in this fork.
So, here they are, ready to be merged! 🎉

If this pull request can be merged without conflict, you can publish your software
with these new changes.

If you have merge conflicts, this is a great place to fix them.

Have fun!

Created by Backstroke. Oh yea, I'm a bot.

@gen3vra gen3vra deleted the branch xushenghan:master November 25, 2021 00:06
@gen3vra gen3vra deleted the master branch November 25, 2021 00:06
herbertmilhomme and others added 28 commits August 5, 2022 19:51
Removed DOTween (and is replaced with LeanTween)
Removed Unused Script Assets from Unity
Moved around a couple files
Updated Framework with a little cleaning
Added Framework Components to Scene
Command Menu (Fight...)
Fight Menu (Move1-4)
Level Loader Scene Transition
Namespace Legacy Scripts
Import Scene Package
Minor Corrections and Fixes to library

Co-Authored-By: TheArtho <91839683+TheArtho@users.noreply.github.com>
Co-Authored-By: TheArtho <91839683+TheArtho@users.noreply.github.com>
Alpha feature updates to wrapper

Merge Beta branch and Alpha Legacy branches into one ecosystem.
This should allow for other branches to be trimmed... and easier to implement new framework designs into old demo samples.

Added to wrapper refactor is:
Namespace to separate legacy logic
Added some fixes to shared library framework
Removed unused components and libraries
Made efforts to connect battle framework to unity api
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