MetalVideoProcess is a High-Performance video effects processing framework. It's base on GPUImage3 & Cabbage with AVFoundation, support asynchronous and multithread processing.
- Swift 5.0
- Xcode 10.2 or higher on Mac or iOS
- iOS: 11.0 or higher
- OSX: 10.11 or higher
MetalVideoProcess is built on GPUImage3 & Cabbage. We extend the rendering pipeline in gpuimage3 to adapt the rendering output of one to many targets, so as to realize the rendering of multiple video clips.
Architecture design of video transition:
Compile& import Framework
import MetalVideoProcess
let asset1 = AVAsset(url: Bundle.main.url(forResource: "test", withExtension: "mp4")!)
let item1 = MetalVideoEditorItem(asset: asset1)
do {
let editor = try MetalVideoEditor(videoItems: [item1])
let playerItem = editor.buildPlayerItem()
let player = try MetalVideoProcessPlayer(playerItem: playerItem)
let beautyFilter1 = MetalVideoProcessBeautyFilter()
player -- > beautyFilter1 --> renderView
self.player = player
self.player?.playerDelegate = self
} catch {
debugPrint("init error")
}
SimpleFourSquareVideo
iOS/Examples/SimpleFourSquareVideo
SimpleRealtimeFilterPlayback
iOS/Examples/SimpleRealtimeFilterPlayback
SimpleVideoExport
iOS/Examples/SimpleVideoExport
SimpleVideoEditor
iOS/Examples/SimpleVideoEditor
SimpleVideoTransition
iOS/Examples/SimpleVideoTransition