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Adds (the rest) of the murder mystery weapon skins #808

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merged 6 commits into from
Oct 3, 2024

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smugvee
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@smugvee smugvee commented Oct 1, 2024

Description

What have you added and what does it do? (Alternatively, what have you fixed and how does it work?)

all of the weapons you can hold as murderer in murder mystery will mark player as a murderer

Summary by CodeRabbit

  • New Features
    • Expanded the range of items recognized as potential murder weapons in the Murder Mystery game mode, enhancing gameplay variety.
  • Bug Fixes
    • No bug fixes were implemented in this release.

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coderabbitai bot commented Oct 1, 2024

📝 Walkthrough

Walkthrough

The MurderMystery class in the keystrokesmod.module.impl.minigames package has been updated to include a broader set of items classified as potential murder weapons. New items have been added to the MURDER_ITEMS set, enhancing the detection capabilities for identifying murderers. The existing logic for determining player roles and game state remains unchanged.

Changes

Files Change Summary
src/main/java/keystrokesmod/module/impl/minigames/MurderMystery.java Expanded the MURDER_ITEMS set with new items, including various tools and food items. No changes to the logic for identifying players or rendering.

Sequence Diagram(s)

sequenceDiagram
    participant Player
    participant Game
    participant MurderMystery

    Player->>Game: Start Game
    Game->>MurderMystery: Check Game State
    MurderMystery->>MurderMystery: Identify Items
    MurderMystery->>Game: Update Player Roles
    Game->>Player: Notify Roles
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Actionable comments posted: 3

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: ASSERTIVE

📥 Commits

Files that changed from the base of the PR and between 0f0de7e and 2747619.

📒 Files selected for processing (1)
  • src/main/java/keystrokesmod/module/impl/minigames/MurderMystery.java (1 hunks)
🔇 Additional comments (1)
src/main/java/keystrokesmod/module/impl/minigames/MurderMystery.java (1)

41-66: Verify unusual weapon choices

Some added items seem unusual for murder weapons (e.g., boat, cookie, book). While this might be intentional for gameplay variety, please confirm if these items are actually used as weapons in the Murder Mystery game mode.

Comment on lines +41 to +70
Items.blaze_rod,
Items.stone_shovel,
Items.diamond_shovel,
Items.quartz,
Items.pumpkin_pie,
Items.golden_pickaxe,
Items.apple,
Items.name_tag,
Items.carrot_on_a_stick,
Items.bone,
Items.carrot,
Items.golden_carrot,
Items.cookie,
Items.diamond_axe,
Items.cooked_beef,
Items.netherbrick,
Items.cooked_chicken,
Items.record_blocks,
Items.golden_hoe,
Items.diamond_hoe,
Items.shears,
Items.cooked_fish,
Items.boat,
Items.speckled_melon,
Items.book,
Items.prismarine_shard,
Item.getItemById(19),
Item.getItemById(32),
Item.getItemById(175),
Item.getItemById(6)
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🧹 Nitpick (assertive)

Approved: Successfully adds remaining weapon skins

The changes successfully implement the PR objective by adding the remaining weapon skins that can be held by the murderer. This enhancement will improve the game's ability to identify murderers based on their held items.

However, consider adding a comment explaining the criteria for selecting these items as murder weapons, which would help future maintainers understand the choices.

    private static final Set<Item> MURDER_ITEMS = new HashSet<>(Arrays.asList(
+           // Standard weapons
            Items.wooden_sword,
            Items.stone_sword,
            // ... other existing items ...
+           // Additional murder mystery weapon skins
            Items.blaze_rod,
            // ... other new items ...
    ));

Committable suggestion was skipped due to low confidence.

@xia-mc xia-mc changed the base branch from master to dev October 3, 2024 12:51
@xia-mc
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xia-mc commented Oct 3, 2024

please fork from dev branch and make pull request to dev branch

@xia-mc xia-mc merged commit 6376c67 into xia-mc:dev Oct 3, 2024
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2 participants