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Improved edge coloring #595

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xeolabs opened this issue Mar 25, 2021 · 0 comments
Closed

Improved edge coloring #595

xeolabs opened this issue Mar 25, 2021 · 0 comments

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@xeolabs
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xeolabs commented Mar 25, 2021

Problem

Currently we just draw edges with the same uniform color, in this case black. It looks ugly and makes high-detail scenes look cramped from a distance.

Screenshot from 2021-03-25 23-28-59

Fixed

Draw the edges with the same color as their objects, darkened slightly for emphasis:

Screenshot from 2021-03-25 23-25-02

@xeolabs xeolabs changed the title Improved edge colors Improved edge coloring Mar 25, 2021
xeolabs added a commit that referenced this issue Mar 29, 2021
xeolabs added a commit that referenced this issue Mar 30, 2021
xeolabs added a commit that referenced this issue Mar 30, 2021
xeolabs added a commit that referenced this issue Mar 30, 2021
xeolabs added a commit that referenced this issue Mar 30, 2021
@xeolabs xeolabs closed this as completed Mar 30, 2021
xeolabs added a commit that referenced this issue Mar 30, 2021
xeolabs added a commit that referenced this issue Mar 30, 2021
xeolabs added a commit that referenced this issue Apr 1, 2021
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