Skip to content

picked event is delayed by almost 300ms which causes wrong entity picks #333

@blickfeld7

Description

@blickfeld7

compared to the old mouseclicked event on viewer.scene.input the new "picked" event of the viewer.cameraControl is delayed and can therefore cause weird behaviour on picking the entity.

image

A click and mouse move within the delay will not pick the desired 3d entity in the viewer, but the currently hovered entity at the time of the event firing.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions