- ShenZhen
-
03:35
(UTC +08:00) - https://xdlbw.github.io/
Starred repositories
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models (CVPR 2024)
[CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
Toy Gaussian Splatting visualization in Unity
qbzjs / Simple-Waypoint-System
Forked from sengeZhou/Unity3DSimple Waypoint System 5.5.2
COLMAP - Structure-from-Motion and Multi-View Stereo
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
Infinite Photorealistic Worlds using Procedural Generation
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.
Code release for NeRF (Neural Radiance Fields)
dodoleon / games106
Forked from SaschaWillems/Vulkan现代图形绘制流水线原理与实践,作业框架。
🚀✨ Help beginners to contribute to open source projects
RLGF is a general training framework suitable for UAV deep reinforcement learning tasks. And integrates multiple mainstream deep reinforcement learning algorithms(SAC, DQN, DDQN, PPO, Dueling DQN, …