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Ammonite-unity

here's what needs to happen next:

josh: kill balls on floor josh: add max patch to mix, include in git josh: change emitter height josh: bounce count before death for balls josh: onscreen controls? bouncecount/scale/gravity? josh: touches via OSC (use TUIO?) x/y location josh: receive note hits from max josh: flash touch contact (make a touch look like a touch) josh: take this list and move it to issues

eric: send scales to play music

conceptual hurdle: how to map the 2d touches to

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