here's what needs to happen next:
josh: kill balls on floor josh: add max patch to mix, include in git josh: change emitter height josh: bounce count before death for balls josh: onscreen controls? bouncecount/scale/gravity? josh: touches via OSC (use TUIO?) x/y location josh: receive note hits from max josh: flash touch contact (make a touch look like a touch) josh: take this list and move it to issues
eric: send scales to play music
conceptual hurdle: how to map the 2d touches to