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Implement OpenGL Automatic Drift Correction #1393

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@bruno-dasilva

Task

Implement automatic drift correction in OpenGL, like we've done with vulkan and d3d12.

Context

On my machine (nvidia 5070ti, amd 9950x3d, windows 11) opengl drift is nearly but not totally constant, so the manual drift adjustment isn't very good in longer traces.

Here's drift logged:

Image

and of course, showing the actual drift (drift is not manually corrected here):
Image
Image

Activity

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