Here is an empty Cornell Box:
Reflection + Shadows:
Transmission + Shadows:
Only ambient lighting:
Reflection + Transmission + Shadows:
Without Fresnel (constant reflectance):
With Fresnel reflectance:
With dynamic importance sampling added, the final image of this project (400 samples per pixel):
Same as above, at a much higher sampling rate (20k samples per pixel):
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SoC 2019 Monte Carlo Path Tracing Renderer
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wncc/soc-19-drishti-rt
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