To set up the mod, click on the mod's icon (wherever it is), set the values for the output file, and then click save. To record, press start recording, play the game as per usual, and then press clip.
You must first build ffmpeg as static libraries, with NVENC and AMF support if you want (or contact me for a build).
After running make install on ffmpeg, create a directory with two directories inside, named lib and include, and
copy over the relevant files from /usr/local/lib and /usr/local/include. After that, configure the project with
mkdir build
cd build
cmake .. -DFFMPEG_ROOT=<path to previously mentioned directory>and then build and install with cmake --build .
It's not on the Geode index yet, but hopefully soon.
- Any platform other than Windows is not supported right now
- It's kinda unoptimised
- The UI literally uses ImGui because I can't be bothered to make good UI with cocos2d
Special thanks to foody for the icon