The Wii U Plugin System is a library to create plugins for the WiiUPluginLoaderBackend. See the repository of the Backend for more information.
See the example plugin for more information about creating a plugin.
For building you need:
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
Then you can compile and install this lib via make install
.
A prebuilt version of this lib can found on dockerhub. To use it for your projects, add this to your Dockerfile.
[...]
COPY --from=ghcr.io/wiiu-env/wiiupluginsystem:[tag] /artifacts $DEVKITPRO
[...]
Replace [tag] with a tag you want to use, a list of tags can be found here.
It's highly recommended to pin the version to the latest date instead of using latest
.
docker run --rm -v ${PWD}:/src ghcr.io/wiiu-env/clang-format:13.0.0-2 -r ./include ./libraries ./plugins/example_plugin/src ./plugins/example_plugin_cpp/src ./plugins/storage_test_plugin/src --exclude ./plugins/storage_test_plugin/src/catch2 -i