Custom renderer for SolidJS using Skia's CanvasKit/WebGL. Write JSX, render directly to canvas, no DOM required (except the 1 canvas to render). You can also setup CanvasKit to render to a virtual canvas via the server-side (like generating an image, or handling SSR for webpage).
This is setup with a Semantic Release workflow based off Conventional Commits. And it's automatically released to Github and NPM using Github Actions.
There's a Vite website under packages/demo
to be a playground to develop and test the library.
- Fork/clone this repo:
https://github.com/whoisryosuke/solid-canvaskit-renderer.git
- Install dependencies:
yarn
- Start the Vite playground:
yarn dev
yarn build
This runs the tsup
process for one package/module. Check the package.json
and packages/input-manager/package.json
for more info.
This repo should automatically release to Github and tag the release when you commit to main
, alpha
, or beta
branches (change these in package.json
).
You can learn more about the CI/CD workflow in the Github Actions folder.
To setup NPM releases, you need to add your token to Github as an ENV var.
- Make sure you've created a new repo for your package (not a fork).
- Go to your repo settings.
- Go to Environments
- Create a new one called
production
- Add a
NPM_TOKEN
ENV with your token from NPM.
If you use VSCode, Prettier should run each time you save a compatible file.
If you don't like this, go to
.vscode\settings.json
and disable there (or you can do it via your own VSCode settings).
yarn lint
runs ESLint and Prettier, automatically formats files and rewrites them. Make sure to stage your code before running just in case.