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Good idea, we can add those to the regular Event Timing! Just to be sure, do they also go through event dispatch logic, so no additional changes would be needed in the spec other than augmenting the list of event types?
Fixes#52. This PR augments the set of event types that are supported by Event Timing. It also removes continuous event types, since there needs to be a better way to aggregate the entries that would be created from those events (eventCounts only works well for discrete event types).
What about drag & drop events?
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