Scop is a small program that will show a 3D object conceived with a mod- elisation program like Blender. The 3D object is stored in a .obj file. In a window, 3D object is displayed in perspective, rotate on itself around its main symmetrical axis. The object can be moved on three axis, in both directions.
Finally a texture can be applicable simply on the object and the same key allows to go back to the different colors.
- Code written in C.
- Has a classic Makefile.
- Uses the MODERN OpenGL: version 4.0 minimum, with mandatory shaders.
- External libraries (other than OpenGL, libm and lib C) is used ONLY to manage the windows and the events.