A java serialization library designed for the Virtual Cardboard LWJGL game engine.
The generated POJO classes can serialize and deserialize with the fewest number of bytes possible. The auto-generated serialization code serializes and deserializes using the fewest number of bytes possible
Feature | Description |
---|---|
Ease of use | It's simple to create serialization formats and generate new POJO classes. |
Serialization | Derealizer is great at serializing java objects into byte arrays. |
Efficiency | Derealizer's byte arrays might be more compact than Google's protobuffers. |
In our game engine, Derealizer is used to convert network events into byte arrays so that they can be sent through the network.