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A java serialization library designed for the Virtual Cardboard LWJGL game engine.

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Derealizer

A java serialization library designed for the Virtual Cardboard LWJGL game engine.

The generated POJO classes can serialize and deserialize with the fewest number of bytes possible. The auto-generated serialization code serializes and deserializes using the fewest number of bytes possible

Features

Feature Description
Ease of use It's simple to create serialization formats and generate new POJO classes.
Serialization Derealizer is great at serializing java objects into byte arrays.
Efficiency Derealizer's byte arrays might be more compact than Google's protobuffers.

In our game engine, Derealizer is used to convert network events into byte arrays so that they can be sent through the network.

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A java serialization library designed for the Virtual Cardboard LWJGL game engine.

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