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BepInEx.MonoMod.HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Installation: Put in BepInEx\patchers folder. Make sure the MonoMod.dll and MonoMod.RuntimeDetour.HookGen.dll files are also present.

This project is not officially linked with BepInEx nor with MonoMod.

License: You may freely distribute this for any purpose. Note that MonoMod files are needed for succesful execution, and different licensing rules may apply to those.

See also:

LighterPatcher which is designed to easy the load on the game when having particularily large MMHOOK files by stripping unneeded types. LighterPatcher and HookGenPatcher work in conjuction with each other to prevent multiple runs.

Differences from main repo

This version is designed to be used with Bomb Rush Cyberfunk.

  • Changed BepInEx version to match Thunderstore version
  • Changed MonoMod version to match BepInEx version
  • Changed target framework to .NET Framework to match game's version (4.6.2)
  • Added post build events so MonoMod.exe and MonoMod.RuntimeDetour.HookGen.exe are renamed to .dll

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Monomod's hookgen as bepinex patcher

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