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macOS Sequoia 15.8 linking error #1889

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@Mattoje

macOS Sequoia 15.8
compilation starts here:

src/Build/build_veracrypt_macosx.sh -lfp -v 3.3.3 -t 15
Building VeraCrypt with FUSE-T support
Building VeraCrypt with local wxWidgets support and no universal binary
Using existing PARENTDIR: /Users/matteo/ports, wxWidgets-3.3.3 is present.
Using MacOSX SDK 26.2 with target set to 15
Building VeraCrypt
wx-config already exists in /Users/matteo/ports/wxBuild-3.3.3. Skipping wxbuild.
...
..
.. (normal compile stuff here)
..
Compiling WizardFrame.cpp
Linking VeraCrypt
ld: multiple errors: file cannot be mmap()ed, errno=22 path=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework in '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework'; file cannot be mmap()ed, errno=22 path=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework in '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework'; file cannot be mmap()ed, errno=22 path=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework in '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework'
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
make[1]: *** [VeraCrypt] Error 1
make: *** [all] Error 2

Maybe the compile script should have a verbose switch or something

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