Rebalance skills, heroes, creatures, etc.
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Modern Font: Font supports Vietnamese and other languages
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Cure First Aid: First aid tent also remove negative effects
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Long Live Peasant: Peasants now have 2 hit points and damage 1 - 2
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Friendly Creature: Some neutral creatures can mix with other factions without decrease morale (Peasant, Rogue, Enchanter, Sharpshooter)
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War Machine: Enhanced war machines
- First Aid Tent: Now has 150 hit points, increases hero's troops health by 1 per 5 level
- Ballista: Now has 5 base damage, increases 1 damage per 4 level
- Ammo Cart: Now has 300 hit points and reduces spell cost by 1, increases hero's troop speed by 1 per 5 level
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Heroes:
- Skeleton Warrior: Necropolis heroes can upgrade Skeleton to Skeleton Warrior
- Double Movement: Heroes have double movement
- Specialty: Improve heroes resources specialties
- Resource: Heroes earn resources
- Stronghold: Earn 1 crystal per day
- Rampart, Dungeon: Earn 1 wood and 1 ore per day
- Inferno, Conflux, Tower: Earn 200 gold per day
- Fortress: Earn 1 sulfur per day
- Castle: Earn 1 gem per day
- Cove: Earn 200 gold per day
- Factory: Earn 1 wood and 1 ore per day
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Skills:
- Archery: Archery also casts Precision at battle opening for 10/25/50 rounds
- Armorer: Armorer also casts Stone Skin at battle opening for 10/25/50 rounds
- Eagle Eye: Eagle Eye now gives your hero a 60%/80%/100% chance to learn up to 2nd/3rd/4th level spell used in combat and increases enemies spell cost by 1 per level
- Estates: Estates now increases 250/500/1000 gold, 1 wood and 1 ore per day
- Leadership: Leadership also casts Mirth at battle opening for 10/25/50 rounds and increases attack by 1/2/3
- Learning: Learning also gains additional 5% earned experience per level
- Luck: Luck also casts Fortune at battle opening for 10/25/50 rounds and increases defence by 1/2/3
- Navigation: Navigation also allows free ship boarding
- Offence: Offence also casts Bloodlust at battle opening for 10/25/50 rounds
- Resistance: Resistance now lowers enemy hero 10%/20%/30% power skill
- Scholar: Scholar now allows heroes to teach each other any spell up to 2/3/5 level and increases knowledge by 1/2/3
- Scouting: Scouting now allows your hero to see 1/3/5 square further into the shroud and increases land movement points by 50 per level
- Sorcery: Sorcery now causes a hero's spells to inflict an additional 7%/17%/23% damage in combat and increases power skill by 1/2/3
- Tactics: Tactics increases troops speed by 1/2/3 instead
- Transport: Transport reduces 25%/50%/75% movement penalty and increases 5%/10%/20% land movement
- Warfare: Warfare combines Artillery, First Aid and Ballistics
- Gold Tower Arrow: Support WoG Gold Tower Arrow
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Creature Upgrading: Some creatures have more upgrades
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Level 8 Upgrade: 7th level upgraded creatures can be upgraded to 8th (H3 Complete towns)
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Second Upgrade: Some creatures have second upgrade
- Necropolis: Zombies -> Mummies
- Rampart: Dendroid Soldiers -> Dendroid Warriors
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Neutral Upgrade: Some neutral creatures can be upgraded
- Peasant -> Rogue
- Boar -> Nomad
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For new heroes, artifacts, etc., checkout: https://github.com/vdhan/new-set
To calculates AI and Fight Values of creatures, checkout: https://github.com/vdhan/an-balancer
To extract Heroes 3 .lod files, checkout: https://github.com/vdhan/extract-lod
Software development kit: https://grayface.github.io/wog/
Contact me: https://vudachoangan.com/