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release v0.3.0
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variousauthors committed Sep 19, 2020
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31 changes: 29 additions & 2 deletions CHANGELOG.md
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Expand Up @@ -7,11 +7,29 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## Unreleased

## [0.3.0] - 2020-09-19

## Added
- Thaumcraft and AuraControl for that sometimes thaumcraft feel
- Ore Stone Variants joins the fight!
- certus quartz occurs regularly in the igneous rocks
- add certus quartz and amber sand that spawns in rivers
- certus quartz occurs regularly in the igneous rocks at certain depths
- certus quartz and amber sand that spawns in rivers
- QuarryPlus for a nice BC quarry
- sit, because we deserve a break
- carry on, for delivering gifts and moving house
- waddles, for the most adorable friends
- better railroads to make rail transport more viable in this wild modded world
- magical psi for spell crafting
- corpse, a simple gravestone mod
- controlled burn, to make lightning not cause fires
- nether chest, to complement the ender chest
- serene seasons, because how could you not
- project red, for a smoother more flexible redstone experience
- ender storage for convenience and pouches
- tweaked ender storage to be part of arcane archives
- disabled magical forests for now (too frequent), they will be re-enabled later
- tweaked a serene season to be 504 mc days, ie 1 earth week per serene season
- disable as many welcome messages as I could...

## Changed
- blacklisted many biomes for bewitchment trees
Expand All @@ -20,6 +38,15 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- continued to fiddle with embers small ruins
- removed roots huts
- waystones do not work interdimensionally, they cost 1 level / 500 blocks travelled
- mortar recipes that were OP such as 1 rod -> 5 powder and the wool recipe
- nerfed mystical world silk thread quite a bit
- tweaked the nether to be a little more vanilla
- osmium spawns only in igneous rocks in to 0 - 50 range, and is a little less common than iron
- config chisels and bits so that it will allow bop dirt

## Removed
- corrail tombstone, a wild and crazy gravestone mod
- roguelike dungeons was not configurable enough it may make a comeback later

## [0.2.0] - 2020-09-11

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99 changes: 97 additions & 2 deletions modpack/config/Bewitchment.cfg
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Expand Up @@ -60,7 +60,7 @@ general {

worldgen {
# Allow bewitchment structures to be generated in the OverWorld
B:enableStructures=true
B:enableStructures=false

# The dimensions that trees, ores, and coquina are allowed to spawn in.
I:worldGenWhitelist <
Expand All @@ -85,6 +85,101 @@ general {

# The biome IDs that Bewitchment trees are blacklisted from spawning
S:treeGenBlacklist <
minecraft:ocean
minecraft:plains
minecraft:desert
minecraft:river
minecraft:hell
minecraft:sky
minecraft:frozen_ocean
minecraft:frozen_river
minecraft:ice_flats
minecraft:ice_mountains
minecraft:mushroom_island
minecraft:mushroom_island_shore
minecraft:beaches
minecraft:desert_hills
minecraft:jungle
minecraft:jungle_hills
minecraft:jungle_edge
minecraft:deep_ocean
minecraft:stone_beach
minecraft:cold_beach
minecraft:birch_forest
minecraft:birch_forest_hills
minecraft:taiga_cold
minecraft:taiga_cold_hills
minecraft:redwood_taiga
minecraft:redwood_taiga_hills
minecraft:savanna
minecraft:savanna_rock
minecraft:mesa
minecraft:mesa_rock
minecraft:mesa_clear_rock
biomesoplenty:gravel_beach
biomesoplenty:white_beach
biomesoplenty:origin_beach
biomesoplenty:bamboo_forest
biomesoplenty:bayou
biomesoplenty:bog
biomesoplenty:brushland
biomesoplenty:chaparral
biomesoplenty:cherry_blossom_grove
biomesoplenty:cold_desert
biomesoplenty:coniferous_forest
biomesoplenty:crag
biomesoplenty:dead_forest
biomesoplenty:eucalyptus_forest
biomesoplenty:fen
biomesoplenty:flower_field
biomesoplenty:grassland
biomesoplenty:highland
biomesoplenty:lavender_fields
biomesoplenty:lush_desert
biomesoplenty:mangrove
biomesoplenty:marsh
biomesoplenty:meadow
biomesoplenty:moor
biomesoplenty:outback
biomesoplenty:overgrown_cliffs
biomesoplenty:prairie
biomesoplenty:quagmire
biomesoplenty:redwood_forest
biomesoplenty:shield
biomesoplenty:shrubland
biomesoplenty:steppe
biomesoplenty:tropical_rainforest
biomesoplenty:tundra
biomesoplenty:wasteland
biomesoplenty:xeric_shrubland
biomesoplenty:redwood_forest_edge
biomesoplenty:pasture
biomesoplenty:glacier
biomesoplenty:oasis
biomesoplenty:snowy_tundra
biomesoplenty:coral_reef
biomesoplenty:kelp_forest
biomesoplenty:origin_island
biomesoplenty:tropical_island
biomesoplenty:volcanic_island
biomesoplenty:flower_island
biomesoplenty:corrupted_sands
biomesoplenty:fungi_forest
biomesoplenty:phantasmagoric_inferno
biomesoplenty:undergarden
biomesoplenty:visceral_heap
jeid:error_biome
thaumcraft:eerie
thaumcraft:eldritch
appliedenergistics2:storage_biome
nuclearcraft:nuclear_wasteland
minecraft:void
minecraft:mutated_plains
minecraft:mutated_desert
minecraft:mutated_extreme_hills
minecraft:mutated_forest
minecraft:mutated_taiga
minecraft:mutated_ice_flats
>
}

Expand Down Expand Up @@ -204,7 +299,7 @@ general {
# The chance for wickerman to generate
# Min: 0.0
# Max: 1.0
D:wickermanChance=0.001
D:wickermanChance=0.000
}

}
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14 changes: 7 additions & 7 deletions modpack/config/Waystones.cfg
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Expand Up @@ -43,27 +43,27 @@ general {
I:"Dimensional Warp XP Cost"=3

# Whether generated waystones should not be breakable by players.
B:"Disallow Breaking Generated"=false
B:"Disallow Breaking Generated"=true

# Whether generated waystones drop their item form when broken by players.
B:"Drop Item From Generated"=true
B:"Drop Item From Generated"=false

# Set to false to make all global waystones not cost any experience, regardless of method used.
B:"Global Waystones Cost XP"=true

# If enabled, all waystones work inter-dimensionally.
B:"Interdimensional Teleport"=true
B:"Interdimensional Teleport"=false

# If enabled, waystones marked as global work inter-dimensionally.
B:"Interdimensional Teleport on Global Waystones"=true
B:"Interdimensional Teleport on Global Waystones"=false

# If enabled, the inventory button cost experience when used, based on the distance travelled.
B:"Inventory Button Costs XP"=false

# The maximum xp cost when Blocks per XP Level is enabled.
# Min: 1
# Max: 2147483647
I:"Maximum XP Cost"=3
I:"Maximum XP Cost"=30

# If enabled, waystones marked as global have no cooldown.
B:"No Cooldown on Global Waystones"=true
Expand All @@ -72,7 +72,7 @@ general {
B:"Reset Use On Damage"=false

# If enabled, only the owner of a waystone can rename it.
B:"Restrict Rename to Owner"=false
B:"Restrict Rename to Owner"=true

# If enabled, the player's spawnpoint will be set to the last activated waystone.
B:"Set Spawnpoint on Activation"=false
Expand Down Expand Up @@ -101,7 +101,7 @@ general {
I:"Warp Stone Cooldown"=300

# If enabled, the warp stone costs experience when used, based on the distance travelled.
B:"Warp Stone Costs XP"=false
B:"Warp Stone Costs XP"=true

# The time it takes to use a warp stone in ticks. This is the charge-up time when holding right-click.
# Min: 1
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2 changes: 1 addition & 1 deletion modpack/config/animania.cfg
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Expand Up @@ -125,7 +125,7 @@ general {
B:shiftSeedPlacement=false

# Show mod update notification at startup
B:showModUpdateNotification=true
B:showModUpdateNotification=false

# Show male parts (modesty flag)
B:showParts=true
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Expand Up @@ -819,7 +819,7 @@ worldgen {
I:generateAquamarineAmount=64

# Defines how many marble veins are generated per chunk. 0 = disabled [range: 0 ~ 32, default: 4]
I:generateMarbleAmount=4
I:generateMarbleAmount=0

# Defines how big generated marble veins are. [range: 1 ~ 32, default: 20]
I:generateMarbleVeinSize=20
Expand Down Expand Up @@ -864,7 +864,7 @@ worldgen {
I:heightThreshold=4

# Sets the 'ideal' distance between 2 structures of the same type. If the distance is lower, it's unlikely that the same type of structure will spawn,if it's higher it's more likely that this type of structure will spawn. Only has influence if the config option 'respectIdealStructureDistances' is enabled. [range: 1.0 ~ 16384.0, default: 768.0]
S:idealDistance=768.0
S:idealDistance=500.0
}

desertstructure {
Expand Down Expand Up @@ -1065,7 +1065,6 @@ worldgen {
}

marble {
# Defines the blockstates that may be replaced by marble when trying to generate marble. format: <modid>:<name>:<meta> - Use meta -1 for wildcard [default: [minecraft:stone:0]]
S:ReplacementStates <
minecraft:stone:0
>
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Expand Up @@ -11,6 +11,8 @@ general {
biomesoplenty:sacred_springs
thaumcraft:magical_forest
minecraft:forest
minecraft:forest_hills
minecraft:mutated_forest
biomesoplenty:seasonal_forest
biomesoplenty:woodland
biomesoplenty:orchard
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81 changes: 81 additions & 0 deletions modpack/config/biomesoplenty/biomes/corrupted_sands.json
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@@ -0,0 +1,81 @@
{
"wallBlock": {
"block": "minecraft:soul_sand",
"properties": {}
},
"fillerBlock": {
"block": "minecraft:soul_sand",
"properties": {}
},
"skyColor": -1,
"topBlock": {
"block": "minecraft:soul_sand",
"properties": {}
},
"fogColor": -1,
"fogDensity": 1.0,
"roofTopBlock": {
"block": "minecraft:netherrack",
"properties": {}
},
"hasBiomeEssence": false,
"roofFillerBlock": {
"block": "minecraft:netherrack",
"properties": {}
},
"generators": {
"hive": {
"maxRadius": 9,
"bottomExtra": 4,
"amountPerChunk": 0.2,
"enable": true,
"halfHeight": 7,
"emptyChance": 0.25,
"layerSize": 3
},
"thorns": {
"with": {
"block": "biomesoplenty:plant_1",
"properties": {
"variant": "thorn"
}
},
"generationAttempts": 32,
"amountPerChunk": 3.0,
"enable": true
},
"dead_grass": {
"with": {
"block": "biomesoplenty:plant_0",
"properties": {
"variant": "deadgrass"
}
},
"generationAttempts": 32,
"amountPerChunk": 5.0,
"enable": true
},
"bramble": {
"with": {
"block": "biomesoplenty:bramble_plant",
"properties": {
"down": "false",
"east": "false",
"north": "false",
"south": "false",
"up": "false",
"west": "false"
}
},
"generationAttempts": 128,
"amountPerChunk": 40.0,
"maxHeight": 6,
"enable": true,
"minLength": 15,
"maxLength": 30
}
},
"weights": {
"hell": 1
}
}
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@@ -1,28 +1,34 @@
{
"enableRain": false,
"wallBlock": {
"block": "minecraft:soul_sand",
"properties": {}
},
"rainfall": 0.0,
"skyColor": -1,
"guiColour": 11091006,
"fogDensity": 1.0,
"roofTopBlock": {
"block": "minecraft:netherrack",
"properties": {}
},
"hasBiomeEssence": false,
"waterColor": 16777215,
"fillerBlock": {
"block": "minecraft:soul_sand",
"properties": {}
},
"skyColor": -1,
"topBlock": {
"block": "minecraft:soul_sand",
"properties": {}
},
"fogColor": -1,
"fogDensity": 1.0,
"roofTopBlock": {
"block": "minecraft:netherrack",
"properties": {}
},
"hasBiomeEssence": false,
"temperature": 2.0,
"roofFillerBlock": {
"block": "minecraft:netherrack",
"properties": {}
},
"enableSnow": false,
"generators": {
"hive": {
"maxRadius": 9,
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