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enhancementNew feature or requestNew feature or request
Description
Hi! I'm doing a little project in which I need to spawn some armor stands equipped with some blocks in the head position.
After some testing I found that I can achieve that sending the client bound packet SetEquipment
, however I could not find a way to send such packet using the current API.
Does anybody know if there is already a nice way to send the SetEquiment
packet?
If there isn't already a good way to send such packet, I was thinking about adding the method ``set_equipmentto the
McEntity` struct. What do you think?
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enhancementNew feature or requestNew feature or request