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/* | ||
* box2dprismaticjoint.cpp | ||
* Copyright (c) 2011 Joonas Erkinheimo <joonas.erkinheimo@nokia.com> | ||
* | ||
* This file is part of the Box2D QML plugin. | ||
* | ||
* This software is provided 'as-is', without any express or implied warranty. | ||
* In no event will the authors be held liable for any damages arising from | ||
* the use of this software. | ||
* | ||
* Permission is granted to anyone to use this software for any purpose, | ||
* including commercial applications, and to alter it and redistribute it | ||
* freely, subject to the following restrictions: | ||
* | ||
* 1. The origin of this software must not be misrepresented; you must not | ||
* claim that you wrote the original software. If you use this software in | ||
* a product, an acknowledgment in the product documentation would be | ||
* appreciated but is not required. | ||
* | ||
* 2. Altered source versions must be plainly marked as such, and must not be | ||
* misrepresented as being the original software. | ||
* | ||
* 3. This notice may not be removed or altered from any source distribution. | ||
*/ | ||
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#include "box2dfrictionjoint.h" | ||
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#include "box2dworld.h" | ||
#include "box2dbody.h" | ||
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Box2DFrictionJoint::Box2DFrictionJoint(QObject *parent) : | ||
Box2DJoint(parent), | ||
mFrictionJointDef(), | ||
mFrictionJoint(0), | ||
anchorsAuto(true) | ||
{ | ||
} | ||
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Box2DFrictionJoint::~Box2DFrictionJoint() | ||
{ | ||
cleanup(world()); | ||
} | ||
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float Box2DFrictionJoint::maxForce() const | ||
{ | ||
if(mFrictionJoint) return mFrictionJoint->GetMaxForce(); | ||
return mFrictionJointDef.maxForce; | ||
} | ||
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void Box2DFrictionJoint::setMaxForce(float maxForce) | ||
{ | ||
if(mFrictionJoint && mFrictionJoint->GetMaxForce() == maxForce) return; | ||
if(mFrictionJoint) mFrictionJoint->SetMaxForce(maxForce); | ||
else mFrictionJointDef.maxForce = maxForce; | ||
emit maxForceChanged(); | ||
} | ||
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float Box2DFrictionJoint::maxTorque() const | ||
{ | ||
if(mFrictionJoint) return mFrictionJoint->GetMaxTorque(); | ||
return mFrictionJointDef.maxTorque; | ||
} | ||
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void Box2DFrictionJoint::setMaxTorque(float maxTorque) | ||
{ | ||
if(mFrictionJoint && mFrictionJoint->GetMaxTorque() == maxTorque) return; | ||
if(mFrictionJoint) mFrictionJoint->SetMaxForce(maxTorque); | ||
else mFrictionJointDef.maxTorque = maxTorque; | ||
emit maxTorqueChanged(); | ||
} | ||
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QPointF Box2DFrictionJoint::localAnchorA() const | ||
{ | ||
if(mFrictionJoint) QPointF(mFrictionJoint->GetAnchorA().x * scaleRatio, | ||
-mFrictionJoint->GetAnchorA().y * scaleRatio); | ||
return QPointF(mFrictionJointDef.localAnchorA.x * scaleRatio, | ||
mFrictionJointDef.localAnchorA.y * scaleRatio); | ||
} | ||
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void Box2DFrictionJoint::setLocalAnchorA(const QPointF &localAnchorA) | ||
{ | ||
mFrictionJointDef.localAnchorA = b2Vec2(localAnchorA.x() / scaleRatio | ||
,-localAnchorA.y() / scaleRatio); | ||
anchorsAuto = true; | ||
emit localAnchorAChanged(); | ||
} | ||
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QPointF Box2DFrictionJoint::localAnchorB() const | ||
{ | ||
if(mFrictionJoint) QPointF(mFrictionJoint->GetAnchorB().x * scaleRatio, | ||
-mFrictionJoint->GetAnchorB().y * scaleRatio); | ||
return QPointF(mFrictionJointDef.localAnchorB.x * scaleRatio, | ||
mFrictionJointDef.localAnchorB.y * scaleRatio); | ||
} | ||
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void Box2DFrictionJoint::setLocalAnchorB(const QPointF &localAnchorB) | ||
{ | ||
mFrictionJointDef.localAnchorB = b2Vec2(localAnchorB.x() / scaleRatio, | ||
-localAnchorB.y() / scaleRatio); | ||
anchorsAuto = true; | ||
emit localAnchorBChanged(); | ||
} | ||
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void Box2DFrictionJoint::nullifyJoint() | ||
{ | ||
mFrictionJoint = 0; | ||
} | ||
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void Box2DFrictionJoint::createJoint() | ||
{ | ||
if(anchorsAuto) | ||
{ | ||
mFrictionJointDef.bodyA = bodyA()->body(); | ||
mFrictionJointDef.bodyB = bodyB()->body(); | ||
} | ||
else | ||
mFrictionJointDef.Initialize(bodyA()->body(), | ||
bodyB()->body(), | ||
bodyA()->body()->GetWorldCenter()); | ||
mFrictionJointDef.collideConnected = collideConnected(); | ||
mFrictionJoint = static_cast<b2FrictionJoint *>(world()->CreateJoint(&mFrictionJointDef)); | ||
mFrictionJoint->SetUserData(this); | ||
mInitializePending = false; | ||
} | ||
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void Box2DFrictionJoint::cleanup(b2World *world) | ||
{ | ||
if(!world) { | ||
qWarning() << "FrictionJoint: There is no world connected"; | ||
return; | ||
} | ||
if (mFrictionJoint && bodyA() && bodyB()) { | ||
mFrictionJoint->SetUserData(0); | ||
world->DestroyJoint(mFrictionJoint); | ||
mFrictionJoint = 0; | ||
} | ||
} | ||
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QPointF Box2DFrictionJoint::GetReactionForce(float32 inv_dt) const | ||
{ | ||
if(mFrictionJoint) | ||
{ | ||
b2Vec2 point = mFrictionJoint->GetReactionForce(inv_dt); | ||
return QPointF(point.x * scaleRatio,point.y * scaleRatio); | ||
} | ||
return QPointF(); | ||
} | ||
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float Box2DFrictionJoint::GetReactionTorque(float32 inv_dt) const | ||
{ | ||
if(mFrictionJoint) return mFrictionJoint->GetReactionTorque(inv_dt); | ||
return 0.0f; | ||
} | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,81 @@ | ||
/* | ||
* box2dprismaticjoint.h | ||
* Copyright (c) 2011 Joonas Erkinheimo <joonas.erkinheimo@nokia.com> | ||
* | ||
* This file is part of the Box2D QML plugin. | ||
* | ||
* This software is provided 'as-is', without any express or implied warranty. | ||
* In no event will the authors be held liable for any damages arising from | ||
* the use of this software. | ||
* | ||
* Permission is granted to anyone to use this software for any purpose, | ||
* including commercial applications, and to alter it and redistribute it | ||
* freely, subject to the following restrictions: | ||
* | ||
* 1. The origin of this software must not be misrepresented; you must not | ||
* claim that you wrote the original software. If you use this software in | ||
* a product, an acknowledgment in the product documentation would be | ||
* appreciated but is not required. | ||
* | ||
* 2. Altered source versions must be plainly marked as such, and must not be | ||
* misrepresented as being the original software. | ||
* | ||
* 3. This notice may not be removed or altered from any source distribution. | ||
*/ | ||
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#ifndef BOX2FRICTIONJOINT_H | ||
#define BOX2FRICTIONJOINT_H | ||
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#include "box2djoint.h" | ||
#include <Box2D.h> | ||
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class b2World; | ||
class b2FrictionJoint; | ||
class b2FrictionJointDef; | ||
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class Box2DFrictionJoint : public Box2DJoint | ||
{ | ||
Q_OBJECT | ||
Q_PROPERTY(float maxForce READ maxForce WRITE setMaxForce NOTIFY maxForceChanged) | ||
Q_PROPERTY(float maxTorque READ maxTorque WRITE setMaxTorque NOTIFY maxTorqueChanged) | ||
Q_PROPERTY(QPointF localAnchorA READ localAnchorA WRITE setLocalAnchorA NOTIFY localAnchorAChanged) | ||
Q_PROPERTY(QPointF localAnchorB READ localAnchorB WRITE setLocalAnchorB NOTIFY localAnchorBChanged) | ||
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public: | ||
explicit Box2DFrictionJoint(QObject *parent = 0); | ||
~Box2DFrictionJoint(); | ||
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float maxForce() const; | ||
void setMaxForce(float maxForce); | ||
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float maxTorque() const; | ||
void setMaxTorque(float maxTorque); | ||
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QPointF localAnchorA() const; | ||
void setLocalAnchorA(const QPointF &localAnchorA); | ||
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QPointF localAnchorB() const; | ||
void setLocalAnchorB(const QPointF &localAnchorB); | ||
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void nullifyJoint(); | ||
void createJoint(); | ||
void cleanup(b2World *world); | ||
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Q_INVOKABLE QPointF GetReactionForce(float32 inv_dt) const; | ||
Q_INVOKABLE float GetReactionTorque(float32 inv_dt) const; | ||
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signals: | ||
void maxForceChanged(); | ||
void maxTorqueChanged(); | ||
void localAnchorAChanged(); | ||
void localAnchorBChanged(); | ||
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private: | ||
b2FrictionJointDef mFrictionJointDef; | ||
b2FrictionJoint * mFrictionJoint; | ||
bool anchorsAuto; | ||
}; | ||
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#endif // BOX2FRICTIONJOINT_H |
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