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iOS 15: No provider of glDrawElementsInstancedBaseVertex found #7596

@osy

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@osy

@tangxinyi9420-oss please try https://github.com/utmapp/UTM/actions/runs/21308731303/artifacts/5242177651

I'm terribly sorry, but it seems I've encountered another issue. When the renderer backend is set to Metal (with Vulkan enabled or disabled, the result is the same) and GPU acceleration is enabled (it runs normally if turned off), calling OpenGL ES causes UTM to crash.

UTM-2026-01-24-165050.txt

I also tested UTM 4.7.5, and enabling GPU acceleration with the OpenGL renderer backend still causes UTM to crash when invoking OpenGL ES.

UTM-2026-01-25-031545.txt

I tried to reproduce this issue on Debian 11, but the debug.log file seems to show that everything is normal while UTM crashed...

debug.log

UTM-2026-01-25-234131.txt

Originally posted by @tangxinyi9420-oss in #7593

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