Releases: uspgamedev/luasteam
Releases · uspgamedev/luasteam
v3.2.1
What's Changed
- OSX universal binary by @jamespanic in #45
- provide more reasons why SteamAPI_Init might fail by @ntauch in #42
New Contributors
- @ntauch made their first contribution in #42
- @jamespanic made their first contribution in #45
Full Changelog: v3.2.0...v3.2.1
v3.2.0
v3.1.0
Version 3.0.0
This is breaking because SDK v157 changed a function parameter to the method user.getAuthSessionTicket
, which now takes a string.
Changes from 2.0.0:
- Support SDK v158a (thanks @hylje for the help on #32)
- Add
apps.isDlcInstalled
- Add game joining methods (
apps.getLaunchCommandLineParam
,friends.inviteUserToGame
,friends.onGameRichPresenceJoinRequested
) by @hylje on #33
Full Changelog: v2.0.0+fix...v3.0.0
Version 2.0.0
The release is breaking because it change some function names (that are now legacy), but otherwise it's just new functions.
Changes from 1.2.0
- Many many many network functions by @zorfmorf in #27
- Add UGC.subscribeItem and UGC.unsubscribeItem by @oatmealine in #24
Full Changelog: v1.2.0...v2.0.0
Version 1.2.0
Changes from 1.1.0:
- All of the steam input methods were added by @Davidobot (#23)
Version 1.1.0
Changes from 1.0.4:
- Added
apps.getCurrentGameLanguage()
by @GeorgeA93
Realised I was not doing proper semantic versioning. New features in the public API should be a minor bump, not patch.
Version 1.0.5
Changes from 1.0.4:
- Added
userStats.(get|set)Stat(Int|Float)
by @GeorgeA93
Version 1.0.4
Changes from 1.0.3:
- Added friends.setRichPresence by @oniietzschan
Version 1.0.3
Changes from 1.0.2:
- Fixed OSX library, now should no longer require luajit to be installed.