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Releases: uspgamedev/luasteam

v3.2.1

02 Aug 21:26
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What's Changed

New Contributors

Full Changelog: v3.2.0...v3.2.1

v3.2.0

11 Apr 17:57
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Changelog

  • Add apps.onNewUrlLaunchParameters callback by @hylje in #37

Full Changelog: v3.1.0...v3.2.0

v3.1.0

02 Feb 01:52
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Changes from 3.0.0:

  • Added getFriendCount and getFriendByIndex

Full Changelog: v3.0.0+docs...v3.1.0

Version 3.0.0

15 Jan 14:54
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This is breaking because SDK v157 changed a function parameter to the method user.getAuthSessionTicket, which now takes a string.

Changes from 2.0.0:

  • Support SDK v158a (thanks @hylje for the help on #32)
  • Add apps.isDlcInstalled
  • Add game joining methods (apps.getLaunchCommandLineParam, friends.inviteUserToGame, friends.onGameRichPresenceJoinRequested) by @hylje on #33

Full Changelog: v2.0.0+fix...v3.0.0

Version 2.0.0

15 Jul 00:06
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The release is breaking because it change some function names (that are now legacy), but otherwise it's just new functions.

Changes from 1.2.0

Full Changelog: v1.2.0...v2.0.0

Version 1.2.0

24 Aug 23:28
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Changes from 1.1.0:

Version 1.1.0

21 Apr 23:00
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Changes from 1.0.4:

  • Added apps.getCurrentGameLanguage() by @GeorgeA93

Realised I was not doing proper semantic versioning. New features in the public API should be a minor bump, not patch.

Version 1.0.5

02 Apr 17:22
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Changes from 1.0.4:

  • Added userStats.(get|set)Stat(Int|Float) by @GeorgeA93

Version 1.0.4

08 Dec 11:51
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Changes from 1.0.3:

Version 1.0.3

01 Mar 11:46
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Changes from 1.0.2:

  • Fixed OSX library, now should no longer require luajit to be installed.