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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
CPU and memory profiling tools for Unity3D
A LEGACY Unity project to help build Pokémon-esque RPG games.
Zero Allocation StringBuilder for .NET and Unity.
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。
This technique is designed to instance Characters(SkinnedMeshRender).
A lightweight game server framework implemented with Actor Model
A Lua module to work with Google protobuf
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload