Uno.WinUI.Svg 5.0.48 not working #14506
Labels
area/svg
Categorizes an issue or PR as relevant to SVG rendering
difficulty/tbd
Categorizes an issue for which the difficulty level needs to be defined.
kind/bug
Something isn't working
triage/untriaged
Indicates an issue requires triaging or verification
Current behavior
The following element does not render in Uno 5.0.48:
Platforms Notes:
WinUI : Build and render: success
WPF : Build success; Render: Fail
Android: Build: success; Render: fail
Console log excerpt
iOS : Build: success; Render: fail
Noteworthy console logs
Expected behavior
SVG elements build and render as in 4.x versions of Uno
How to reproduce it (as minimally and precisely as possible)
Demo project:
SvgTest.zip
Workaround
Previous work around for WASM no longer works : #10940
Works on UWP/WinUI
Yes
Environment
Uno.WinUI / Uno.WinUI.WebAssembly / Uno.WinUI.Skia
NuGet package version(s)
Affected platforms
WebAssembly, Android, iOS, Skia (WPF)
IDE
No response
IDE version
Microsoft Visual Studio Community 2022 (ARM 64-bit) - Current Version 17.8.1; VSMac (ARM64) 17.6.7 (build 417)
Relevant plugins
No response
Anything else we need to know?
Just out of curiosity - Do you have a document or video on:
For problems like this, if bootstrapping the debug environment isn't too much of a burden, it might be just as effective for me to track down the root cause and submit a pull request.
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