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chore: import targetframework-override.props in Graphics3DGL.csproj a…
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…nd remove NetPrevious-android from TargetFrameworks
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ramezgerges committed Oct 4, 2024
1 parent e00a103 commit c314461
Showing 1 changed file with 2 additions and 3 deletions.
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>$(NetPrevious);$(NetPrevious)-android</TargetFrameworks>
<TargetFrameworks>$(NetPrevious)</TargetFrameworks>
<TargetFrameworks Condition="'$(BuildGraphics3DGLForWindows)' != ''">$(NetUWPOrWinUI)</TargetFrameworks>

<RootNamespace>Uno.WinUI.Graphics3DGL</RootNamespace>
Expand All @@ -10,8 +10,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>

<!-- Do NOT override the target framework -->
<!--<Import Project="../../targetframework-override.props" />-->
<Import Project="../../targetframework-override.props" />

<ItemGroup>
<PackageReference Include="Silk.NET.OpenGL" Version="2.16.0" />
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