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project.4coder
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version(1);
project_name = "Real-Time-Rendering";
patterns = {
"*.cpp",
"*.cc",
"*.c",
"*.h",
"*.sh",
"*.4coder",
"*.txt",
"*.json"
};
blacklist_patterns =
{
".*",
};
load_paths = {
{
{
{ "./source", .relative = true, .recursive = true },
{ "./extern", .relative = true, .recursive = true },
{ ".", .relative = true, .recursive = false }
},
.os = "linux"
},
{
{
{ "./source", .relative = true, .recursive = true },
{ "./extern", .relative = true, .recursive = true },
{ ".", .relative = true, .recursive = false }
},
.os = "win"
},
};
command_list = {
{ .name = "configure",
.out = "*configure*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = true,
.cmd = {
{ "cmake --preset=lin-64-debug && cmake --preset=lin-64-release", .os = "linux" },
{ "cmake --preset=win-64-debug && cmake --preset=win-64-release", .os="win" }
},
},
{ .name = "build",
.out = "*compile*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false,
.cmd = {
{ "cmake --build --preset=lin-64-debug && cmake --build --preset=lin-64-release", .os = "linux" },
{ "cmake --build --preset=win-64-debug && cmake --build --preset=win-64-release", .os = "win" }
},
},
{ .name = "run-debug",
.out = "*run*", .footer_panel = true, .save_dirty_files = false, .cursor_at_end = true,
.cmd = {
{"pushd build/lin-64-debug/ && realtime-editor && popd", .os = "linux" },
{"pushd .\build\win-64-debug\ && realtime-editor && popd", .os = "win" }
},
},
{ .name = "run-release",
.out = "*run*", .footer_panel = true, .save_dirty_files = false, .cursor_at_end = true,
.cmd = {
{"pushd build/lin-64-release/ && realtime-editor && popd", .os = "linux" },
{"pushd .\build\win-64-release\ && realtime-editor && popd", .os = "win" }
},
},
};
fkey_command[4] = "configure";
fkey_command[5] = "build";
fkey_command[1] = "run-debug";
fkey_command[2] = "run-release";