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Question for camera position #11

@SCUTykLin

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@SCUTykLin

Hello:
I found a curious problem of the camera position. U set the camer position is (-4, -4, 10):

view_matrix = look_at(Vec3d(-4, -4, 10), Vec3d(0, 0, 0))
But I download the obj and visualize the 3D object:
image
Camera locates at the positive z axis. So you should render the back view of the object. But the result you show is the front view.

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