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As a quick workaround, I somehow managed to run 0.9.0 in windows. Instructions:
make sure you are connected to Jellyfin with e.g. version 0.8.0 and make sure config-file.jellycli is filled accordingly.
Run 0.9.0, if it fails, edit config file and set player.enable_local_cache=False
Now jellycli 0.9.0 should work =)
I'm hoping to resolve the actual issue soon, though.
As for the actual issue, this was a problem with 0.8.1 and I disabled CGO_enabled back then (just didn't occur to users, because sqlite was added in 0.9.0): https://cloud.drone.io/tryffel/jellycli/229/2/3
I think I will have to tweak the docker runtime for goreleaser, for cross-compilation to work.
Affected Version: 0.9.0
Affected Platform: Windows (at least)
Problem:
Unable to run jellycli version 0.9.0. It crashes on launch. Version 0.8.1 works fine.
Error Message:
Binary was compiled with 'CGO_ENABLED=0', go-sqlite3 requires cgo to work. This is a stub
Steps to fix:
Maybe its enough to set CGO_ENABLED=1 as env var before building for windows
Workaround:
Use Version 0.8.1
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