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[Feature Request] Blueprint Function to show loading screen #136

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@iamnicosteyl

We already have the function to stop the loading screen, which can be called in blueprint. It would be great if we could also have the opposite, a blueprint node that opens the loading screen. To be used in conjunction with the "stop loading screen" node, to arbitrarily start and stop the async loading screen from anywhere in the game, not just during level loads.

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