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Description
Hello!
I am trying to migrate my project from UE5.2 to UE5.6 but I keep getting an error. This has been associated with a lot of assets like widgets, character, and I've tried deleting a lot and its just endless failed references. And it's too much work to recreate my main character and main widget since its referenced in hundreds of places, so how would I resolve this issue?
I've tried disabling the plugin, deleting it entirely, rebuilding it manually like I did with a couple other plugins but it wont build for UE5.6 for me.
Error: Assertion failed: !Object->HasAnyFlags(RF_NeedLoad | RF_NeedInitialization) [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 10517]
[2025.09.01-03.09.14:978][640]LogWindows: Error: Object='BP_SimpleAI_MasterProjectile_C /Game/AI_Erasers/Projectiles/BP_SimpleAI_MasterProjectile.Default__BP_SimpleAI_MasterProjectile_C' (00000201EC7F3200), Flags=Public | ClassDefaultObject | ArchetypeObject | NeedLoad | WasLoaded, InternalFlags=0x04508000
Here's my full log:
Stickman.log