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Remake #4

Merged
merged 24 commits into from
Mar 7, 2025
Merged

Remake #4

merged 24 commits into from
Mar 7, 2025

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treviasxk
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• add param dynamic
• code otimized
• apply RunInMainThread Unity.
• add Dispose to clear data
• add summary
• supress send error socket
• Now send in enqueued is imediate.
• Removed var not usage.
• Fixed stop threads.
• Changed enum NotEnqueue to WithoutPacketLoss.
• Changed enum Enqueue to WithoutPacketLossEnqueue.
• Fixed issues in exit play mode.
• Code simplify.
• Add README.md.
• Others...
• Code simplify.
• Add function disconnect in server.
• Improviment performances.
• add block ip.
• add limit MaxClients.
• add summary.
• Changed logs.
• Code simplify.
• Others...
• Improviment check online
• changed script utility to System.
• clean code build folder.
• Removed Json package.
• add system log.
• fixed respond.
• fixed event OnDisconnected now work.
• other litthe improve.
• fixed problem disconnected ip exist.
@treviasxk treviasxk merged commit 6e16989 into master Mar 7, 2025
@treviasxk treviasxk deleted the remake branch March 7, 2025 02:47
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