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started win32
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name: Run tests | ||
name: Github Actions | ||
on: [push, pull_request] | ||
jobs: | ||
build: | ||
runs-on: ubuntu-latest | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
os: [ubuntu-latest, windows-latest] | ||
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steps: | ||
- uses: actions/checkout@v1 | ||
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- name: Cache choosenim | ||
id: cache-choosenim | ||
uses: actions/cache@v1 | ||
with: | ||
path: ~/.choosenim | ||
key: ${{ runner.os }}-choosenim-stable | ||
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- name: Cache nimble | ||
id: cache-nimble | ||
uses: actions/cache@v1 | ||
with: | ||
path: ~/.nimble | ||
key: ${{ runner.os }}-nimble-stable | ||
runs-on: ${{ matrix.os }} | ||
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steps: | ||
- uses: actions/checkout@v2 | ||
- uses: jiro4989/setup-nim-action@v1 | ||
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- run: nimble test -y | ||
- run: nimble test --gc:orc -y |
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@@ -9,3 +9,6 @@ nimcache | |
*.pdb | ||
*.ilk | ||
.* | ||
*.dll | ||
__pycache__ | ||
bindings/generated |
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# You can use this nim template to jump start your nim library or project. | ||
# Windy | ||
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This template includes: | ||
* MIT licence | ||
* src directory and a private common.nim | ||
* test directory | ||
* GitHub Actions to run the tests on GitHub | ||
This library is still in development and is not ready to be used. |
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import genny, windy | ||
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var lastError: ref WindyError | ||
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proc takeError(): string = | ||
result = lastError.msg | ||
lastError = nil | ||
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proc checkError(): bool = | ||
result = lastError != nil | ||
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proc isVisible(window: Window): bool = | ||
window.visible | ||
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proc show(window: Window) = | ||
window.visible = true | ||
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proc hide(window: Window) = | ||
window.visible = false | ||
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exportProcs: | ||
checkError | ||
takeError | ||
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exportRefObject App: | ||
discard | ||
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exportRefObject Window: | ||
constructor: | ||
newWindow | ||
procs: | ||
show | ||
hide | ||
isVisible | ||
makeContextCurrent | ||
swapBuffers | ||
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exportProcs: | ||
getApp | ||
init | ||
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writeFiles("bindings/generated", "Windy") | ||
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include generated/internal |
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import boxy, opengl, windy | ||
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let app = getApp() | ||
app.init() | ||
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let | ||
windowSize = ivec2(1280, 800) | ||
window = app.newWindow("Windy + Boxy", windowSize.x, windowSize.y) | ||
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window.makeContextCurrent() | ||
loadExtensions() | ||
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window.visible = true | ||
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echo "GL_VERSION: ", cast[cstring](glGetString(GL_VERSION)) | ||
echo "GL_VENDOR: ", cast[cstring](glGetString(GL_VENDOR)) | ||
echo "GL_RENDERER: ", cast[cstring](glGetString(GL_RENDERER)) | ||
echo "GL_SHADING_LANGUAGE_VERSION: ", cast[cstring](glGetString(GL_SHADING_LANGUAGE_VERSION)) | ||
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let bxy = newBoxy() | ||
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proc display() = | ||
bxy.beginFrame(windowSize) | ||
bxy.drawRect(rect(vec2(0, 0), windowSize.vec2), color(1, 1, 1, 1)) | ||
bxy.drawRect(rect(vec2(100, 100), vec2(200, 200)), color(1, 0, 1, 1)) | ||
bxy.endFrame() | ||
window.swapBuffers() | ||
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while true: | ||
# pollEvents() | ||
display() |
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import windy/common | ||
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export common | ||
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when defined(windows): | ||
import windy/platforms/win32/platform | ||
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type | ||
App* = ref object | ||
platform: PlatformApp | ||
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Window* = ref object | ||
platform: PlatformWindow | ||
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let app = App() | ||
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proc getApp*(): App = | ||
app | ||
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proc init*(app: App) {.raises: [WindyError]} = | ||
if app.platform != nil: | ||
raise newException(WindyError, "Windy is already initialized") | ||
app.platform = newPlatformApp() | ||
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proc newWindow*( | ||
app: App, windowTitle: string, width, height: int | ||
): Window {.raises: [WindyError]} = | ||
result = Window() | ||
result.platform = app.platform.newWindow(windowTitle, width, height) | ||
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proc makeContextCurrent*(window: Window) {.raises: [WindyError]} = | ||
window.platform.makeContextCurrent() | ||
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proc swapBuffers*(window: Window) {.raises: [WindyError]} = | ||
window.platform.swapBuffers() | ||
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proc `visible`*(window: Window): bool = | ||
discard | ||
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proc `visible=`*(window: Window, visible: bool) = | ||
if visible: | ||
window.platform.show() | ||
else: | ||
window.platform.hide() |
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type WindyError* = object of ValueError |
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