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Unexpose AnimationTrackEditPlugin as not implemented
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YuriSizov committed Apr 25, 2023
1 parent e54ebaf commit 0562dec
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Showing 4 changed files with 1 addition and 13 deletions.
9 changes: 0 additions & 9 deletions doc/classes/AnimationTrackEditPlugin.xml

This file was deleted.

1 change: 0 additions & 1 deletion doc/tools/make_rst.py
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,6 @@
}
# Sync with editor\register_editor_types.cpp
EDITOR_CLASSES: List[str] = [
"AnimationTrackEditPlugin",
"FileSystemDock",
"ScriptCreateDialog",
"ScriptEditor",
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2 changes: 0 additions & 2 deletions editor/register_editor_types.cpp
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Expand Up @@ -30,7 +30,6 @@

#include "register_editor_types.h"

#include "editor/animation_track_editor.h"
#include "editor/debugger/debug_adapter/debug_adapter_server.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_feature_profile.h"
Expand Down Expand Up @@ -144,7 +143,6 @@ void register_editor_types() {
GDREGISTER_CLASS(EditorInspector);
GDREGISTER_CLASS(EditorInspectorPlugin);
GDREGISTER_CLASS(EditorProperty);
GDREGISTER_CLASS(AnimationTrackEditPlugin);
GDREGISTER_CLASS(ScriptCreateDialog);
GDREGISTER_CLASS(EditorFeatureProfile);
GDREGISTER_CLASS(EditorSpinSlider);
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2 changes: 1 addition & 1 deletion scene/animation/animation_node_state_machine.cpp
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Expand Up @@ -860,7 +860,7 @@ double AnimationNodeStateMachinePlayback::_process(const String &p_base_path, An
// Find next and see when to transition.
_transition_to_next_recursive(tree, p_state_machine, p_test_only);

// Predict reamin time.
// Predict remaining time.
double remain = rem; // If we can't predict the end of state machine, the time remaining must be INFINITY.

if (p_state_machine->get_state_machine_type() == AnimationNodeStateMachine::STATE_MACHINE_TYPE_NESTED) {
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