A wolfenstein type engine written in Rust
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Updated
Oct 1, 2024 - Rust
A wolfenstein type engine written in Rust
Raycaster 3D renderer (à la Wolfenstein 3D) for STM32 microcontroller with screen, consuming <1MB RAM.. Including wiki.
Wolfenstein 3D like raycaster using Macroquad in Rust running on the web
Wolfenstein 3D re-implementation in C++
3D-like first person shooter engine written in go inspired by Wolfenstein 3D
Basic Raycaster in C
Rust port of the Warlock project, from the "Tricks of the Game-Programming Gurus" book
Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libraries is required. The current version supports only the Shareware version. Video: https://youtu.be/_-DBxbrOXPM
MPU-401 MIDI playback support for the original open source release of Wolfenstein 3D.
A raycasting game engine based on Wolfenstein 3D's engine from the 90's
Wolfenstein-style pseudo-3D rendering code for Mini Micro
Игра аналогичная Wolfenstein 3D, созданная на основе рейкастинга
Light version of Doom/Wolfenstein3D video game using ray-casting in C
Wolfenstein 3D style game engine implemented in haskell
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