Raycaster 3D renderer (à la Wolfenstein 3D) for STM32 microcontroller with screen, consuming <1MB RAM.. Including wiki.
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Updated
Sep 19, 2024 - C++
Raycaster 3D renderer (à la Wolfenstein 3D) for STM32 microcontroller with screen, consuming <1MB RAM.. Including wiki.
Wolfenstein 3D re-implementation in C++
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