A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
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Updated
Mar 1, 2018 - C++
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.
MagicaVoxel File Writer dependency free cpp class
A module for voxel support in Garry's Mod
A, Minecraft inspired, voxel engine and game that uses Vulkan to render.
Fully path traced Minecraft using the Optix SDK
A 3D Mesh Voxelizer written from scratch which transforms triangular mesh to its voxel counterpart
Universal voxel space standard library
Procedural hexagonal close packing geometry voxel point cloud and graphical data generation
Eurekiel is a 3D and 2D game engine designed from the ground up for voxel game development and scalable projects. It provides a dedicated voxel-based render pipeline and tools for game design without compromising resource efficiency.
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