Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
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Updated
Mar 21, 2025 - C++
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
C++/OpenGL 4.6 voxel game engine.
A voxel engine for godot. I'ts a c++ engine module.
Custom voxel engine written in C++ and OpenGL
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
Lum - 3D voxel game renderer
Restructured code for Voxel Quest
Fork of my OpenGL Game Engine! See progress as its built on my YT
A module for voxel support in Garry's Mod
Cybrion - A voxel game written in C++ using SDL2 and modern OpenGL (Minecraft clone)
Open source,High performance,Cross platform,Beautiful 3D voxel game.
An infinite-world block adventure game. Inspired by InfiniMiner/Minecraft.
A multiplayer WebGL voxel sandbox game written in C++ inspired by the classic version of Minecraft.
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